Difference between revisions of "Weeping angel"

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== UnNetHack ==
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The Weeping angel is a monster found in [[UnNetHack]], that is a reference to the BBC Television series Doctor Who.
 
The Weeping angel is a monster found in [[UnNetHack]], that is a reference to the BBC Television series Doctor Who.
  
 
They possess a [[life drain|life-draining]] attack, a magic-draining attack, and a level-teleporting attack. All these attacks are affected by [[magic cancellation]].
 
They possess a [[life drain|life-draining]] attack, a magic-draining attack, and a level-teleporting attack. All these attacks are affected by [[magic cancellation]].
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{{stub}}
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[[Category:UnNetHack]]
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== Slash'EM Extended ==
  
 
In [[Slash'EM Extended]], weeping angels can appear as well. Their level-teleporting attack has been replaced by a cold attack in that variant.
 
In [[Slash'EM Extended]], weeping angels can appear as well. Their level-teleporting attack has been replaced by a cold attack in that variant.
  
 
{{stub}}
 
{{stub}}
[[Category:UnNetHack]]
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== dNethack ==
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{{monster
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|name=weeping angel
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|symbol={{gray|A}}
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|tile=
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|difficulty=19
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|level=12
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|experience=317
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|speed=48
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|AC=-5
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|MR=70
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|align=-7
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|frequency=2
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|genocidable=No
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|attacks=Gaze attack 0d0 [[blink]], Touch 2d20 [[energy drain]], Touch 2d4 [[angel's touch]], Claw 2d6 physical
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|weight=1450
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|nutr=0
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|size=medium
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|resistances=[[fire]], [[cold]], [[sleep]], [[disintegration]], [[poison]], [[acid]], [[petrification]]
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|resistances conveyed=
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|attributes=
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|attributes={{attributes
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|A weeping angel|=
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|fly=
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|swim=
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|amorphous=
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|wallwalk=
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|cling=
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|tunnel=
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|needpick=
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|conceal=
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|hide=
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|amphibious=1
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|breathless=1
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|notake=
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|noeyes=
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|nohands=
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|nolimbs=
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|nohead=
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|mindless=
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|humanoid=1
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|animal=
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|slithy=
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|unsolid=
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|thick=1
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|oviparous=
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|regen=1
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|seeinvis=1
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|tport=
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|tportcntrl=
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|acid=
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|pois=
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|carnivore=
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|herbivore=
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|omnivore=
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|metallivore=
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|nopoly=1
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|undead=
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|were=
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|human=
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|elf=
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|dwarf=
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|gnome=
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|orc=
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|demon=
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|merc=
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|lord=
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|prince=
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|giant=
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|male=
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|female=
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|neuter=1
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|hostile=1
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|peaceful=
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|domestic=
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|wander=
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|stalk=
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|nasty=
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|strong=
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|rockthrow=
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|greedy=
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|jewels=
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|collect=
 +
|magic=1
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|wantsamul=
 +
|wantsbell=
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|wantsbook=
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|wantscand=
 +
|wantsarti=
 +
|wantsall=
 +
|waitsforu=
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|close=
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|covetous=
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|infravision=1
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|infravisible=
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|nohell=1
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|hell=
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|moria=
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|sgroup=
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|lgroup=
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|vlgroup=
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|nocorpse=1
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|oldcorpse=
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|light=
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|death=
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|drain=
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|plusone=
 +
|plustwo=
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|plusthree=
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|plusfour=
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|hitasone=
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|hitastwo=
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|hitasthree=
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|hitasfour=
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|vampire=
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|traitor=
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|notame=1
 +
|light1=
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|light2=
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|light3=
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|groupattack=
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|blinker=
 +
|noregen=
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|stationary=
 +
}}
 +
|refline=
 +
}}
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In dNethack, weeping angels won't move while the player character can see them, but move exceedingly fast when unobserved.  Despite their fast speed, they make at most one attack per game turn.  While they are immobilized from observation, their AC is greatly amplified.  They will stay in rooms and not venture into corridors, to avoid forcing the player into a permanent standoff in a dead-end corridor.
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Their angel's touch attack teleports the character to a higher dungeon level, and drains experience levels based on how many dungeon levels up the character is moved.  The angel's touch attack can be blocked by both teleportation control and life drain resistance.
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Weeping angels are dangerous to look at, however.  Viewing a weeping angel may inflict weeping angel contamination, in which the remembered image of a weeping angel begins taking over the characters mind, eventually converting them into a new instance of the weeping angel.  Characters contaminated by a weeping angel gradually loose Wisdom to abuse.  Once Wisdom goes bellow 3, the character dies and rises from the grave as a new weeping angel.
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During the endgame, weeping angels will enter corridors, and their touch attack no longer teleports characters to higher dungeon levels, and is no longer resisted by teleport control.
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[[Category:dNethack monsters]]

Revision as of 18:13, 6 May 2015

UnNetHack

The Weeping angel is a monster found in UnNetHack, that is a reference to the BBC Television series Doctor Who.

They possess a life-draining attack, a magic-draining attack, and a level-teleporting attack. All these attacks are affected by magic cancellation.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.

Slash'EM Extended

In Slash'EM Extended, weeping angels can appear as well. Their level-teleporting attack has been replaced by a cold attack in that variant.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.

dNethack

In dNethack, weeping angels won't move while the player character can see them, but move exceedingly fast when unobserved. Despite their fast speed, they make at most one attack per game turn. While they are immobilized from observation, their AC is greatly amplified. They will stay in rooms and not venture into corridors, to avoid forcing the player into a permanent standoff in a dead-end corridor.

Their angel's touch attack teleports the character to a higher dungeon level, and drains experience levels based on how many dungeon levels up the character is moved. The angel's touch attack can be blocked by both teleportation control and life drain resistance.

Weeping angels are dangerous to look at, however. Viewing a weeping angel may inflict weeping angel contamination, in which the remembered image of a weeping angel begins taking over the characters mind, eventually converting them into a new instance of the weeping angel. Characters contaminated by a weeping angel gradually loose Wisdom to abuse. Once Wisdom goes bellow 3, the character dies and rises from the grave as a new weeping angel.

During the endgame, weeping angels will enter corridors, and their touch attack no longer teleports characters to higher dungeon levels, and is no longer resisted by teleport control.