Beholder (GruntHack)

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For other implementations of the monster, see Beholder.

A beholder, e, is a type of monster that appears in EvilHack. The beholder is a large, mindless eye creature that can fly, and can be seen via infravision.

A beholder has a slowing gaze attack, a sleep-inducing gaze, a disintegration gaze, a gaze that inflicts stoning, a cancellation gaze, and a bite attack. Beholders possess cold resistance, shock resistance and poison resistance.

Eating a beholder corpse or tin has a chance of conveying poison resistance.

Generation

Randomly generated beholders are always created hostile, and are not a valid form for polymorph. A randomly generated beholder will be created asleep 45 of the time unless your character has the Amulet of Yendor at the time of its generation.

Strategy

Beholders pose a significant threat from the time they can generate randomly: most beholders will generate asleep, but an awakened one will direct its many deadly gazes at you, which can turn you to stone instantly, disintegrate you, or cancel your inventory among other undesirable effects - reflection has no effect on any of them. Thankfully, blinding yourself or the beholder will disable its gaze attacks, leaving the much weaker bite to contend with - blindness unfortunately cannot be used to detect one via telepathy, as beholders are mindless, making warning the ideal means of possibly detecting one. The beholder's multiple methods of inflicting instadeath makes them an enticing genocide target.

Origin

The beholder is a well-known creature from Dungeons & Dragons, and is one of the franchise's most iconic original creations. Beholders have spherical bodies with a single large eye, ten smaller eyes on stalks above it, and a mouth full of teeth. The smaller eyes are used for offense or defense; each one has a different magical ability. Beholders are typically hostile to other creatures, and often hostile to one another.