|Damage vs. small||1d2|
|Damage vs. large||1d2|
|Base price||100 zm|
A pistol is a firearm introduced in SLASH'EM. It is the lightest firearm, is one-handed, and is capable of firing multiple shots in a single turn at higher skill levels and/or enchantment levels. It fires bullets.
Rate of fire
|-3 or lower||1||1||1|
|-2 to +2||1||1||1d3-1|
|+3 to +5||1||1d3-1||1d4-1|
|+6 to +8||1d3-1||1d4-1||1d5-1|
While a Rogue or an Undead Slayer might choose to make use of their starting pistol in the early game, it should be swapped out for a submachine gun or an assault rifle as soon as one is found: those weapons provide a much higher rate of fire at only marginally more weight.
Enchanting a pistol to +3 or more makes it more likely to fire multiple shots, but in most cases this will not be worth it. A lucky Rogue who finds a large number of bullets in weapon shops may be able to advance their Firearms skill to Expert and get a multishot bonus that way, however.
As a technical term, the word 'pistol' describes a handgun with its chamber integral to its barrel, most typically a semi-automatic such as the Colt M1911. In everyday parlance, however, the term is used to describe a wide range of firearms held in a single hand, from tiny derringers up to massive revolvers. It is not entirely clear what type the pistols in SLASH'EM are, though the tile resembles a semi-automatic.