The Sunless Sea
- For the similar branch in dNetHack, see The Sea (dNetHack).
In SLASH'EM, SlashTHEM, and Hack'EM, The Sunless Sea is a single-level dungeon branch accessed by a stairway down that is located between levels 28 and 31. Monster generation in the Sunless Sea is biased toward chaotic monsters.
Contents
Map
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The ( on the island in the middle of the sea indicates a cache of treasure, composed of a chest, two random wands, two random amulets, two random rings, and three random gems; there are also four random objects located on the beach. There are five giant crabs on the beach. The marked monsters in the sea proper are all sharks; the sea also contains six other sharks and seven other random ;. The X mark indicates a burnt message reading "The lamp washed into the sea while I slept! Woe and damnation!" and a random item. As the engraving suggests, there is a magic lamp located somewhere in the sea.
Strategy
After finding the lamp with a potion of object detection or blessed scroll of magic mapping, it can be moved to another location (hopefully land) with a zap from a wand of teleportation, or snatched with a bullwhip while levitating. Flying does not work for the bullwhip: vampires need a levitation item. Swimming or magical breathing will also work. A carefully applied or zapped wand of cold can provide ice to dig the lamp out as well.
Another approach is to fill in the water using a scroll of earth and dig the lamp out with a pick-axe.
Retrieving the lamp is almost never worthwhile: for a character that can reach the Sunless Sea, a single wish isn't likely to make much of a difference. Moreover, SLASH'EM characters can reverse genocide gypsies to generate wishes if they need more. Ironically, the character most likely to find retrieving the lamp to be worth their time is a wishless character who has not found an infinite light source yet: while the lighter magic candle is preferable, the lamp is better than nothing.
Messages
- You hear the roar of the sea. That can't be right....
- You entered the level for the first time.
See also
Reference
From file sea.des.