Sunlight maggot
| [ sunlight maggot | |
|---|---|
| Appearance | parasitic insectoid |
| Slot | helm |
| Base size | small |
| AC | 1 |
| DR | 2 |
| MC | 0 |
| Magical item? | no |
| Properties |
|
| Base price | 200 zm |
| Default weight | 10 |
| Base material | chitin |
A sunlight maggot is a type of helm that appears in dNetHack, notdNetHack and notnotdNetHack. It has a base material of cloth, and appears as a parasitic insectoid when unidentified.
Generation
Sunlight maggots are not randomly generated, though they can be wished for or found in bones.
Some monsters are generated with sunlight maggots:
- parasitized knights are always generated with a sunlight maggot.
Description
While worn, a sunlight maggot grants 1 base AC and 2 DR. Wearing a hennin grants no magic cancellation, and wearing or removing a sunlight maggot takes 1 action. Sunlight maggots are always lit and will light up the area around the hero, acting as a 3-square radius light source that cannot be extinguished by outside sources, such as being underwater or from a drow monster's invoked darkness. A sunlight maggot will also never run out and will remain lit indefinitely. However, unlike dwarvish helms, they cannot be applied to be turned off.