Wand of healing

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Name healing
Appearance random
Base price 150 zm
Weight 7
Type beam
Maximum charges 13
Monster use May be used defensively by monsters.

The wand of healing is a wand added in SLASH'EM, SlashTHEM, and Hack'EM. Zapping yourself will heal 5d6 HP, up to the maximum and will exercise strength. Zapping a monster will heal 5d2 HP, +5 if the wand is blessed or cursed[1]. This means that a cursed wand of healing is more potent than an uncursed wand.

Healers always start with a wand of healing in these variants.


Wands of healing were also added to Hack'EM with a few extra effects. If one engraves with a wand of healing after the wand of extra healing has been identified, it will be auto-identified by process of elimination.

If zapped at zombies, the wand instead inflicts damage equal to what it would normally heal.

Breaking this wand heals you and any surrounding monsters.


You begin to feel better
You zapped yourself with a wand of healing
The bugs on the <floor> look healthier!
You engraved with a wand of healing or a wand of extra healing
Foo begins to look better
A monster was affected by a zapped wand of healing