Expensive camera
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Name | expensive camera |
Appearance | expensive camera |
Base price | 200 zm |
Weight | 12 |
Material | plastic |
Monster use | Will not be used by monsters. |
An expensive camera is a type of tool that appears in Nethack. It is fragile and made of plastic.
Contents
Generation
Randomly generated expensive cameras are always uncursed, with 30 to 99 charges.
All Tourists start the game with an expensive camera.
Description
When applied in the direction of a monster that has eyes, the flash of an expensive camera (whose beam is represented by !) will blind that monster, as well as typically scaring it - applying a cursed camera has a 50% chance of blinding you for 1d25 turns instead when applied. Applying a camera at a sleeping monster will wake it up with no further effects.[1] Gremlins will take d4 damage from the flash, and cannot die as a result of this damage.[2] Applying the camera at yourself with . will blind yourself for up to 25 turns.[3]
Affected monsters that are adjacent are blinded permanently, while monsters that are farther away are blinded for up to 13 turns, depending on the distance.[4] Monsters hit by the flash will also flee with a 3⁄4 chance, provided they are not shopkeepers and no more than 2 squares away from you.[5]
If wielded and used to attack, the expensive camera will break and do no damage; it shares this property with the cream pie.[6] Breaking a camera in any way has a 1⁄3 chance of releasing a "picture-painting demon", which will be a homunculus 2⁄3 of the time and an imp the remaining 1⁄3 - the resulting demon will be peaceful unless the camera is cursed.[7]
Applying an unpaid expensive camera induces a 10% usage fee. Like most other tools, a camera has no limit on charging.
Strategy
An expensive camera is a solid escape item and scaring tool, and is the only known item that can cause the Riders to flee from you. Cameras are also the only way to permanently blind a monster, which is useful if you need it alive, but are unable to render it peaceful and don't want it to chase you (often the case with foocubi) – remember that blinded hostile monsters will not respect Elbereth and may still attack you in melee while fleeing, particularly in closed spaces where they may not be able to get clear of you.
If you find an expensive camera early in the game before you have a blindfold, it can be a viable method for blinding yourself, e.g. in order to use your intrinsic telepathy, or to avoid the longer blinding from a yellow light when it explodes (which blinds you for 10d20 turns); it can also be used to blind yourself and safely attack a floating eye in melee. You could blind the floating eye with the camera instead: although there is a 0.2% chance of losing a point of Luck for attacking a blinded eye, this happens so rarely that it is not a significant risk. The risk of accidentally blinding yourself with a cursed camera is usually only a concern for cameras found in bones piles.
You can use a camera to wake up a sleeping monster, including your pet, making it useful for Knights in particular; this does not work on paralyzed monsters, and should be avoided around rooms of monster that you don't want to wake up prematurely, e.g. in barracks. Pacifist and illiterate conduct players will appreciate having an expensive camera to scare monsters, as will players attempting a protection racket.
History
The expensive camera first appears in Hack 1.0, introduced as part of the Tourist role's starting inventory and the TOURIST compile-time option.
The possibility for a broken camera to generate a picture-painting demon was added in NetHack 3.6.0.
Origin
The "picture-painting demon" generated from a broken camera is based on how cameras work in Terry Pratchett's Discworld series of novels.
Messages
- You succeed in destroying the expensive camera. Congratulations!
- You broke a wielded expensive camera by attacking a monster with it.
- The picture-painting demon is released!
- You generated an imp or homunculus by breaking an expensive camera.
Variants
Many variants incorporate the advent calendar room, which may have an expensive camera as the Christmas present in the 24th room.
SpliceHack
In SpliceHack, Cartomancers know the expensive camera as a holographic card.
Dal Zethire the quest nemesis, also generates with an expensive camera.
SlashTHEM
SlashTHEM incorporates the photography patch created by Nephi, which adds several functions to the camera:
- Applying the expensive camera takes a normal photograph of whatever is present in the selected direction. Photographs can be stored in a photo album.
- Zapping the camera will apply the flash, which can blind and scare monsters as in vanilla NetHack.
- The #timer extended command can set the timer on the camera, and prompts for a direction, whether to use the flash, and for how many turns to delay the photo.
The Graduate starts the game with an expensive camera.
References
- ↑ src/uhitm.c in NetHack 3.6.7, line 3119
- ↑ src/uhitm.c in NetHack 3.6.7, line 3126
- ↑ src/zap.c in NetHack 3.6.7, line 2489
- ↑ src/uhitm.c in NetHack 3.6.7, line 3121: minimum non-adjacent dist2() is 4, so no more than 1 + 50/4 turns
- ↑ src/uhitm.c in NetHack 3.6.7, line 3135
- ↑ src/uhitm.c in NetHack 3.6.7, line 892: attacking with a wielded camera
- ↑ src/dothrow.c in NetHack 3.6.6, line 1943:
release_camera_demon
is described here