Green-elf
@ Green-elf | |
---|---|
Difficulty | 7 |
Attacks |
Weapon 2d4 |
Base level | 5 |
Base experience | 61 |
Speed | 12 |
Base AC | 10 |
Base MR | 10 |
Alignment | -6 (chaotic) |
Frequency (by normal means) | 2 (Quite rare) |
Genocidable | Yes |
Weight | 800 |
Nutritional value | 350 |
Size | Medium |
Resistances | Sleep |
Resistances conveyed |
Sleep (33%) |
A Green-elf:
| |
Reference | monst.c#line2324 |
A Green-elf, @, is a type of monster that appears in NetHack. Among the randomly generated elves, Green-elves are only slightly stronger than Woodland-elves. They have a single weapon attack and possess sleep resistance.
Eating a Green-elf corpse or tin has a 1⁄3 chance of conferring sleep resistance.
Generation
Green-elves can generate in small groups, and randomly-generated Green-elves are sometimes peaceful towards chaotic characters and always peaceful towards player elves. A Green-elf can grow up into an elf-lord.
Green-elves are generated with elven equipment using the following odds:[1]
- They have a 1⁄2 chance of generating with either an elven mithril-coat or an elven cloak, and a 1⁄2 chance of generating with an elven leather helm; if they do not generate with the helm, they have a 1⁄4 chance of generating with elven boots.
- They have a 1⁄2 chance of generating with an elven dagger.
- They will also generate with one of the following sets of items, with an equal chance of each set:
- An elven bow and set of elven arrows, a 1⁄4 chance of an elven shield and a 2⁄3 chance of an elven short sword.
- An elven broadsword and a 1⁄2 chance of an elven shield.
- A 1⁄2 chance of an elven spear and accompanying elven shield.
History
The Green-elf first appears in NetHack 3.0.0.
Variants
dNetHack
In dNetHack, Green-elves may appear among the court of an elven monarch-ruled throne room.
xNetHack
In xNetHack, Green-elves are moved to the Quendi monster class like all other elves.
References
- ↑ src/makemon.c in NetHack 3.6.7, line 222: Default equipment for elves