Animal
Revision as of 22:32, 15 January 2020 by Umbire the Phantom (talk | contribs)
Some monsters are classified as animals, identified by the is_animal() macro and ultimately defined by the M1_ANIMAL flag in monst.c.
The animals are:
- all a insects
- all c: c cockatrices, c chickatrices, and c pyrolisks
- all d canines except for werejackals and werewolves
- all f felines
- all m mimics
- all p piercers
- all q quadrupeds
- all r rodents except for wererats
- all s arachnids and centipedes, including s Scorpius
- all t: t trappers and t lurkers above
- u ponies, horses and warhorses (but not unicorns)
- all w worms
- all x: x grid bugs and x xans
- z zruties
- all B bats and birds
- E stalkers (but not elementals)
- H ettins and H minotaurs
- J jabberwocks
- all R: R rust monsters and R disenchanters
- all S snakes
- all Y apelike creatures
- all ; sea monsters except jellyfish
- all : lizards except salamanders
Body parts
Animal also refers to the grouping of body parts for the forms of many animals. It affects the messages referring to the appropriate body parts as follows:
Bodypart[1] | Description |
---|---|
arm | forelimb |
eye | eye |
face | face |
finger | foreclaw |
fingertip | claw tip |
foot | rear limb |
hand | foreclaw (paw for dfY) |
handed | clawed (pawed for dfY) |
head | head |
leg | rear limb |
light headed | light headed |
neck | neck |
spine | spine |
toe | rear claw tip |
hair | fur |
blood | blood |
lung | lung |
nose | nose (trunk for mumakil and mastodons) |
stomach | stomach |
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It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.