Lizard (monster class)

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For the monster, see lizard.

The lizard is a monster class that appears in NetHack, and is represented by the colon glyph (:). Lizards are designated internally by the macro S_LIZARD.[1]

The monster class contains the following monsters:[2]

Common traits

Lizards are almost entirely composed of carnivorous and neutral animals that lack hands. The salamander is distinct from other lizard monsters in many aspects, all of which exclude a chameleon that is shapeshifted from their base form:

Furthermore, only two of the lizards have any form of MR score, with the chameleon and lizard possessing a fairly low 10 MR.

Appearance

"Lizard" is a category that includes all form of non-snake reptile and amphibian monsters, encompassing both the mundane types and the fantastic types with the exception of the humanoid salamander.

Generation

Randomly-generated lizards are always created as hostile.

Strategy

Most early lizards are unremarkable and easy to handle, including the lizard monster itself. Of the few that can actually trouble players, the chameleon's difficulty is entirely dependent on what it shapeshifts into, and it is fairly likely you may encounter it in an easy-to-dispatch form—conversely, the salamander will not appear in a game under normal circumstances until a player reaches Gehennom. The crocodile is capable of inflicting severe damage to a hero unless fought with care, but players can take advantage of its lower movement speed.

History

The chameleon first appears in Jay Fenlason's Hack, and appears alongside the lizard in Hack 1.21 (which is based on Jay Fenlason's Hack)—the chameleon is the only monster of the pair to appear in Hack 1.0, and through all of its appearances it uses the colon glyph, :, while the lizard uses the l glyph for its appearance in Hack 1.21.

NetHack 3.0.0 introduces the lizard monster class and makes the chameleon part of it, and the chameleon remains the sole monster of the class until NetHack 3.0.6 introduces the newt, gecko, iguana, lizard, and crocodile, with NetHack 3.0.7 adding the baby crocodile as well. The salamander first appears in NetHack-- 3.1.3, as well as SLASH 6, and makes its vanilla NetHack debut in NetHack 3.2.0.

Origin

Most of the lizards are based on real-world animals. While the chameleon and salamander are also named for real-world animals, the former is portrayed in a much more fantastic fashion, and the latter is based on a monster from Dungeons & Dragons despite having a tile based on the animal.

Variants

SLASH'EM

SLASH'EM adds a few monsters to the monster class:

SporkHack

SporkHack adds one monster to the monster class:

UnNetHack

UnNetHack adds one monster to the monster class from SporkHack:

DynaHack, which is based on older versions of UnNetHack, also adds the giant turtle as :.

dNetHack

dNetHack adds some monsters to the monster class:

The Cartouche of the Cat Lord and The Wings of Garuda are wards that can scare off lizards.

xNetHack

In xNetHack, version 3.0 changed the glyph for this monster class to l (lowercase L) to avoid using a punctuation glyph, and leprechauns were merged into the ​i imp or minor demon class—this is reverted in version 6.0.[3]

SpliceHack

SpliceHack adds some monsters to the monster class:

notdNetHack

notdNetHack and notnotdNetHack retain the monsters added in dNetHack and adds a few other monsters to the monster class:

EvilHack

EvilHack introduces several monsters to the monster class:

GnollHack

GnollHack adds many monsters to the monster class, including hydras and various dinosaurs:

SlashTHEM

SlashTHEM retains the monsters added in SLASH'EM and adds a few other monsters to the lizard monster class:

The lizard is the second quest monster class for Firefighters, and makes up 6⁄175 of the monsters randomly generated on the Firefighter quest.

Hack'EM

Hack'EM adds many monsters to the monster class, including several from other variants:

References