Spellbook of turn undead
spellbook of + turn undead | |
---|---|
Appearance | random |
Abundance | 1.62% |
Base price | 600 zm |
Weight | 50 |
Turns to read | 48 |
Ink to write | 30–59 |
Spell type | clerical |
Level | 6 |
Power cost | 30 Pw |
Direction | beam |
Equivalent | wand of undead turning |
Special for | knight |
The spellbook of turn undead allows you to learn the "turn undead" spell. This is the knight's special spell.
Casting turn undead creates a beam which deals 1d8 damage to undead monsters it hits (doubled for a knight with the Magic Mirror of Merlin), and causes them to flee if they fail a resistance check, much like the wand of undead turning. It also has the ability to "unturn dead",[1] which revives corpses and rejuvenates eggs.
Strategy
As with the wand, and especially due to its high power cost, the spell is used primarily to bring a useful pet back to life or freshen the rotten corpse of a large monster (e.g. a giant) so that it can be safely eaten for instrinsics or strength gain.
References
- ↑ unturn_dead in zap.c
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