Sniper rifle
Revision as of 09:02, 9 October 2022 by Ion frigate (talk | contribs) (That does have a place in the template)
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Name | sniper rifle |
Appearance | sniper rifle |
Damage vs. small | 1d2 |
Damage vs. large | 1d2 |
To-hit bonus | |
Weapon skill | firearms |
Size | one-handed |
Base price | 4000 zm (+10/positive enchant) |
Weight | 50 |
Material | iron |
A sniper rifle is a firearm introduced in SLASH'EM. It is very accurate, with a +4 bonus to-hit, but its low rate of fire makes multishots impossible without overenchanting. It is two-handed.
Rate of fire
Enchantment | Unskilled/basic | Skilled | Expert |
---|---|---|---|
+8 or lower | 1 | 1 | 1 |
+9 | 1 | 1 | 1d6-4 (min 1) |
Generation
A +3 sniper rifle is guaranteed to be found on a soldier in Grund's Stronghold. Otherwise, they are not randomly generated, either on the floor or on members of the Yendorian Army.
Strategy
While very accurate, the sniper rifle's low rate of fire and two-handedness make it nearly useless. It does have a higher monetary value than any other firearm at 4000zm, but by the time one reaches Grund's Stronghold, that amount of gold is not likely to be significant.