Spellbook of turn undead

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Revision as of 21:40, 13 February 2022 by Cathartes (talk | contribs) (don't link to turn undead (the #turn command) because that's not exactly what the spell does)
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spellbook of
+   turn undead   Light green spellbook.png
Appearance random
Abundance 1.62%
Base price 600 zm
Weight 50
Turns to read 48
Ink to write 30–59
Spell type clerical
Level 6
Power cost 30 Pw
Direction beam
Equivalent wand of undead turning
Special for knight

In NetHack, the spellbook of turn undead allows you to learn the spell of turn undead. It is the special spell for Knights.

Effects

The spell has the same effect as the wand of undead turning: casting it creates a beam which deals 1d8 damage to undead monsters it hits (doubled for a knight with the Magic Mirror of Merlin), and scares them into fleeing if they fail a resistance check. It also has the ability to "unturn dead",[1] which revives corpses and rejuvenates eggs.

Strategy

Like the wand, the spell is not very useful offensively, especially due to its high power cost. The spell (and wand) are primarily used to bring a useful pet back to life, or to freshen the rotten corpse of a large monster (e.g. a giant) so that it can be safely eaten for intrinsics or stat gains.

While it can be theoretically used to revive dragons for another chance to drop dragon scales, this is not recommended, since a revived dragon only has a 1/20 chance to leave scales as opposed to the normal 1/3.

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.