Difference between revisions of "Bane"
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− | '''The Banes''' are a group of [[artifact | + | '''The Banes''' are a group of [[artifact weapon]], notable in that they do double damage to a specific group of monsters. They are generally considered to be worthless for most purposes, since they reduce the probability of receiving a more useful artifact. Despite its name, [[Magicbane]] is not included, for a couple of reasons: it has no double damage bonus, and it is actually useful. Likewise, [[Fire and Frost Brand]] are not included, because they are actually useful. |
==Demonbane== | ==Demonbane== | ||
− | + | [[Demonbane]] is a lawful long sword that deals double damage to proper [[demon]]s, and has +''1d5'' to hit them. It acts as a normal long sword against non-demons, including the [[Riders]], the [[mail daemon]], [[sandestin]]s, and [[djinni|djinn]]. Its utility or lack thereof depends on your opinion of the difficulty of most demons. | |
==Dragonbane== | ==Dragonbane== | ||
− | + | [[Dragonbane]] is an unaligned broadsword that deals double damage to all [[dragon]]s, and has +''1d5'' to hit them. | |
==Giantslayer== | ==Giantslayer== | ||
− | + | [[Giantslayer]] is a neutral long sword that has +''1d5'' to hit and does double damage against proper [[giant]]s, which include [[giant mummy|giant mummies]] and [[giant zombie|giant zombies]], but not [[ettin]]s or [[titan]]s. | |
==Ogresmasher== | ==Ogresmasher== | ||
− | + | [[Ogresmasher]] is an unaligned war hammer that confers +''1d5'' to hit and double damage against [[ogre]]s. | |
==Sting== | ==Sting== | ||
− | + | [[Sting]] is a chaotic elven dagger that provides +''1d5'' to hit, and does double damage to [[orc]]s, including orc [[orc mummy|mummies]] and [[orc zombie|zombies]]. It also reveals the location of orcs on the level, and cuts through [[spider-web]]s. | |
==Sunsword== | ==Sunsword== | ||
− | + | [[Sunsword]] is a lawful long sword that does double damage to all [[undead]] creatures: {{white|L}} ([[lich]]es), {{white|M}} ([[mummy|mummies]]), {{white|W}} ([[wraith]]s, [[barrow wight|wight]]s and [[Nazgul]]), {{white|Z}} ([[zombie]]s and [[skeleton]]s), [[ghost]]s, and [[shade]]s. It is made slightly more useful by the fact that it's a light source, with a radius of 2, and that it prevents blinding from light-based sources. Again, the keep-or-toss decision is based on how much you hate undead. | |
==Orcrist== | ==Orcrist== | ||
− | + | [[Orcrist]], the big brother to Sting, is a chaotic elven broadsword that gives +''1d5'' to hit and double damage only against orcs. Sting and Orcrist may be created by #[[name|naming]] a single elven dagger or broadsword. | |
==Trollsbane== | ==Trollsbane== | ||
− | + | [[Trollsbane]] is an unaligned [[morning star]] that does double damage to all {{white|T}} ([[troll]]s), [[troll mummy|troll mummies]], and [[troll zombie]]s, and +''1d5'' to-hit. | |
==Werebane== | ==Werebane== | ||
− | + | [[Werebane]] is an unaligned silver saber. It does double damage against all [[werecreature]]s, as well as +''1d5'' to hit. However, it is slightly more useful than the other banes in that when [[wield]]ed, it protects you from [[lycanthropy]]. | |
==See also== | ==See also== | ||
*[[Puddingbane]] | *[[Puddingbane]] | ||
− | [[Category:Artifact weapons]] | + | [[Category:Artifact weapons|Banes]] |
[[Category:Strategy]] | [[Category:Strategy]] |
Revision as of 08:11, 23 October 2006
The Banes are a group of artifact weapon, notable in that they do double damage to a specific group of monsters. They are generally considered to be worthless for most purposes, since they reduce the probability of receiving a more useful artifact. Despite its name, Magicbane is not included, for a couple of reasons: it has no double damage bonus, and it is actually useful. Likewise, Fire and Frost Brand are not included, because they are actually useful.
Contents
Demonbane
Demonbane is a lawful long sword that deals double damage to proper demons, and has +1d5 to hit them. It acts as a normal long sword against non-demons, including the Riders, the mail daemon, sandestins, and djinn. Its utility or lack thereof depends on your opinion of the difficulty of most demons.
Dragonbane
Dragonbane is an unaligned broadsword that deals double damage to all dragons, and has +1d5 to hit them.
Giantslayer
Giantslayer is a neutral long sword that has +1d5 to hit and does double damage against proper giants, which include giant mummies and giant zombies, but not ettins or titans.
Ogresmasher
Ogresmasher is an unaligned war hammer that confers +1d5 to hit and double damage against ogres.
Sting
Sting is a chaotic elven dagger that provides +1d5 to hit, and does double damage to orcs, including orc mummies and zombies. It also reveals the location of orcs on the level, and cuts through spider-webs.
Sunsword
Sunsword is a lawful long sword that does double damage to all undead creatures: L (liches), M (mummies), W (wraiths, wights and Nazgul), Z (zombies and skeletons), ghosts, and shades. It is made slightly more useful by the fact that it's a light source, with a radius of 2, and that it prevents blinding from light-based sources. Again, the keep-or-toss decision is based on how much you hate undead.
Orcrist
Orcrist, the big brother to Sting, is a chaotic elven broadsword that gives +1d5 to hit and double damage only against orcs. Sting and Orcrist may be created by #naming a single elven dagger or broadsword.
Trollsbane
Trollsbane is an unaligned morning star that does double damage to all T (trolls), troll mummies, and troll zombies, and +1d5 to-hit.
Werebane
Werebane is an unaligned silver saber. It does double damage against all werecreatures, as well as +1d5 to hit. However, it is slightly more useful than the other banes in that when wielded, it protects you from lycanthropy.