Difference between revisions of "Boomerang"
Jump to navigation
Jump to search
(Boomerang paths illustrated) |
(improved clarity of boomerang path) |
||
Line 12: | Line 12: | ||
A '''boomerang''' is a [[ranged weapon]], designed for [[throw]]ing. | A '''boomerang''' is a [[ranged weapon]], designed for [[throw]]ing. | ||
− | When thrown, it will travel in a circular path clockwise from the direction thrown, hitting anything in its path. If it makes its way back to you there is a ([[dexterity]] in 20) chance of catching the boomerang; otherwise it hits you. Cursed ones always hit you. Boomerangs will not return if their path is blocked by a wall. The exact path of the thrown boomerang is shown below in each | + | When thrown, it will travel in a circular path clockwise from the direction thrown, hitting anything in its path. If it makes its way back to you there is a ([[dexterity]] in 20) chance of catching the boomerang; otherwise it hits you. Cursed ones always hit you. Boomerangs will not return if their path is blocked by a wall. The exact path of the thrown boomerang is shown below in order 1-9 for each direction. |
Despite some redeeming features the unusual throwing mechanics make this a rarely used weapon. | Despite some redeeming features the unusual throwing mechanics make this a rarely used weapon. | ||
+ | Fire NW Fire N. Fire NE | ||
+ | ..45... ..34... ...23.. | ||
+ | .3..6.. .2..5.. ..1..4. | ||
+ | .2...7. .1..6.. .@...5. | ||
+ | ..1..8. .@..7.. .9..6.. | ||
+ | ...@9.. ..98... ..87... | ||
....... ....... ....... | ....... ....... ....... | ||
− | + | Fire W. Fire E. | |
− | + | ..567.. ..@12.. | |
− | + | .4...8. .9...3. | |
− | + | .3...9. .8...4. | |
− | + | ..21@.. ..765.. | |
− | |||
− | |||
− | .. | ||
− | .4... | ||
− | . | ||
− | .. | ||
....... ....... | ....... ....... | ||
− | . | + | Fire SW Fire S. Fire SE |
− | ... | + | ...78.. ..89... ..9@... |
− | .. | + | ..6..9. .7..@.. .8..1.. |
− | . | + | .5...@. .6..1.. .7...2. |
− | . | + | .4..1.. .5..2.. ..6..3. |
− | .. | + | ..32... ..43... ...54.. |
....... ....... ....... | ....... ....... ....... | ||
Revision as of 11:08, 2 April 2010
) | |
---|---|
Name | boomerang |
Appearance | boomerang |
Damage vs. small | 1d9 |
Damage vs. large | 1d9 |
To-hit bonus | +0 |
Weapon skill | boomerang |
Size | one-handed |
Base price | 20 zm (+10/positive enchant) |
Weight | 5 |
Material | wood |
A boomerang is a ranged weapon, designed for throwing.
When thrown, it will travel in a circular path clockwise from the direction thrown, hitting anything in its path. If it makes its way back to you there is a (dexterity in 20) chance of catching the boomerang; otherwise it hits you. Cursed ones always hit you. Boomerangs will not return if their path is blocked by a wall. The exact path of the thrown boomerang is shown below in order 1-9 for each direction.
Despite some redeeming features the unusual throwing mechanics make this a rarely used weapon.
Fire NW Fire N. Fire NE ..45... ..34... ...23.. .3..6.. .2..5.. ..1..4. .2...7. .1..6.. .@...5. ..1..8. .@..7.. .9..6.. ...@9.. ..98... ..87... ....... ....... ....... Fire W. Fire E. ..567.. ..@12.. .4...8. .9...3. .3...9. .8...4. ..21@.. ..765.. ....... ....... Fire SW Fire S. Fire SE ...78.. ..89... ..9@... ..6..9. .7..@.. .8..1.. .5...@. .6..1.. .7...2. .4..1.. .5..2.. ..6..3. ..32... ..43... ...54.. ....... ....... .......
Boomerang skill
Boomerang | |
---|---|
Max | Role |
Basic | |
Expert |
Boomerangs are the only weapons to use boomerang skill, and there are no artifact boomerangs.