Difference between revisions of "Category:Monster damage types"

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This category contains articles about the types or "flavors" of damage dealt by attacks by monsters, the player, and other sources such as traps. 
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Damage types may reduce the [[HP]] of the target, inflict negative effects such as slowness or confusion, or [[Erosion|damage]] or destroy items in the target's inventory. 
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The effects of some damage types may be partially or completely prevented by factors such as equipment or [[resistance]]s.
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The damage types are listed in the source code in [[monattk.h]].
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[[Category:Monster attacks]]
 
[[Category:Monster attacks]]

Latest revision as of 20:48, 29 April 2016

This category contains articles about the types or "flavors" of damage dealt by attacks by monsters, the player, and other sources such as traps.

Damage types may reduce the HP of the target, inflict negative effects such as slowness or confusion, or damage or destroy items in the target's inventory.

The effects of some damage types may be partially or completely prevented by factors such as equipment or resistances.

The damage types are listed in the source code in monattk.h.