Center of All

From NetHackWiki
Revision as of 18:35, 16 May 2021 by EasterlyIrk (talk | contribs) (CoA is a rilmani now)
Jump to navigation Jump to search

Center of All is a monster from the dNetHack variant, a powerful unique neutral outsider that guards the First Key of Neutrality.

Center of All is generated randomly as part of normal monster generation, rather than in a guaranteed lair. If the player has not entered Sum of All (the final level of the neutral quest outlands, where the argentum golems primarily reside) when he is generated, he will be peaceful to you, and levelport away after enough time. Once you've entered Sum of All, he'll become hostile, wherever he is, and will no longer levelport away (but he won't levelport to you either).

Center of All is permanently invisible and can easily surprise players who do not have the ability to see invisible. He'll also cast from the Aurumach Rilmani spell list, which can be quite lethal for characters without their resistances. Note that like an Aurumach, he is generated with a good weapon and some armor. He always +4 large concordant gear, including a golden bardiche, along with leather armor, golden war hat, low boots, leather gloves, and robe. The concordant property doubles that item's DR when hit by a non-neutral monster, but halves DR versus neutral monsters.

Besides dealing serious damage in melee, Center of All is able to throw cursed loadstones at his opponents. These thrown loadstones deal 1d30 damage and have a 13 chance of adding themselves to the target's inventory instead of dropping to the floor. In this way, Center of All can quickly weigh down and immobilize his opponents.

Like an iron golem, Center of All is slowed by lightning and healed by fire attacks.

Compass all the planes,
and yet you will never find
creation's heart
[ riff on a Planescape Haiku, originally by Ecco-Mono ]