Dwarf (monster)

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A dwarf is especially easy to find in the Gnomish Mines, and often carries a pick-axe or a dwarvish mattock. With their Weapon 1d8 damage, they can inflict a significant amount of damage to an early player. However, due to their slow speed, they can usually be outrun. Neutral and chaotic adventurers can quickly get a pick-axe by killing a dwarf, but they are often peaceful to lawful adventurers. Nonetheless, lawful adventurers often choose to kill dwarves for their equipment anyway, as the equipment can be very useful in the early game and the penalty for attacking a peaceful monster is quite small. Dwarves tunnel with their picks, often digging out large portions of the level and provoking shopkeepers to close up their shop walls when a dwarf digs through.

A dwarf sometimes wears a dwarvish mithril-coat, a dwarvish iron helm, a dwarvish roundshield, or iron shoes, all of which are good armor types. The dwarvish cloak offers no AC protection, but does provide MC2, and can protect the body armor underneath it from erosion. The probability of mithril is 1/12. [1] A dwarf wearing mithril can be quite difficult for many early game characters to hit.

A "dwarf corpse" is dropped by the dwarf zombie and dwarf mummy. It is also found in graves left by player dwarves in bones.

Encyclopedia entry

                Dwarfs have faces like men (ugly men, with wrinkled, leathery
                skins), but are generally either flat-footed, duck-footed, or
                have feet pointing backwards. They are of the earth, earthy,
                living in the darkest of caverns and venturing forth only
                with the cloaks by which they can make themselves invisible,
                and others disguised as toads. Miners often come across them,
                and sometimes establish reasonably close relations with them.
                ... The miners of Cornwall were always delighted to hear a
                bucca busily mining away, for all dwarfs have an infallible
                nose for precious metals.
                Among other things, dwarfs are rightly valued for their skill
                as blacksmiths and jewellers: they made Odin his famous spear
                Gungnir, and Thor his hammer; for Freya they designed a
                magnificent necklace, and for Frey a golden boar. And in their
                spare time they are excellent bakers. Ironically, despite
                their odd feet, they are particularly fond of dancing. They
                can also see into the future, and consequently are excellent
                meteorologists. They can be free with presents to people
                they like, and a dwarvish gift is likely to turn to gold in
                the hand. But on the whole they are a snappish lot.
                    [ The Immortals, by Derek and Julia Parker ]



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References


This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.