Difference between revisions of "Erosion"

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m (Item damage moved to Erosion: A more compact name for this phenomenon; also, it's what the source code uses.)
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'''Item damage''' is an attribute that can apply to some items depending on their material.  The performance of a degraded [[weapon]] or piece of [[armor]] will be degraded - weapons will have their [[damage]] decreased and armor's effective AC bonus will be reduced down to 0 (excluding [[enchantment]]). The following types of damage exist in nethack:
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'''Erosion''' is an attribute that can apply to some items depending on their material.  The performance of an eroded [[weapon]] or piece of [[armor]] will be degraded - weapons will have their [[damage]] decreased and armor's intrinsic [[AC]] bonus will be reduced by one for each level of erosion (not affecting [[enchantment]]). This means a +0 [[dwarvish iron helm]]'s AC is -2, while a thoroughly rusty +1 dwarvish iron helm's AC is -1. The following types of erosion exist:
  
 
'''Rust''' affects only items made from [[iron]].  It results from exposure to [[water]] (by [[potion of water|potion]], [[fountain]], [[pool]], etc.) or to a [[rust monster]].
 
'''Rust''' affects only items made from [[iron]].  It results from exposure to [[water]] (by [[potion of water|potion]], [[fountain]], [[pool]], etc.) or to a [[rust monster]].
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'''Rotting''' also affects any [[organic]] material and most commonly results from exposure to [[brown pudding]]s.
 
'''Rotting''' also affects any [[organic]] material and most commonly results from exposure to [[brown pudding]]s.
  
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Items can suffer up to three levels of erosion, for example: <code>rusty</code>, <code>very rusty</code>, and <code>thoroughly rusty</code>. An item can be both thoroughly rusty ''and'' thoroughly corroded, but it will never suffer more than 3 points of damage.
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[[Category:Item attributes]]

Revision as of 23:15, 25 August 2006

Erosion is an attribute that can apply to some items depending on their material. The performance of an eroded weapon or piece of armor will be degraded - weapons will have their damage decreased and armor's intrinsic AC bonus will be reduced by one for each level of erosion (not affecting enchantment). This means a +0 dwarvish iron helm's AC is -2, while a thoroughly rusty +1 dwarvish iron helm's AC is -1. The following types of erosion exist:

Rust affects only items made from iron. It results from exposure to water (by potion, fountain, pool, etc.) or to a rust monster.

Corrosion affects copper or iron items. Exposure to acidic environments (potions or some [[monsters) results in this form of damage.

Burning affects any organic material or plastic, and results from e.g. fire traps.

Rotting also affects any organic material and most commonly results from exposure to brown puddings.

Items can suffer up to three levels of erosion, for example: rusty, very rusty, and thoroughly rusty. An item can be both thoroughly rusty and thoroughly corroded, but it will never suffer more than 3 points of damage.