Ettin zombie

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An ettin zombie, Z, is a type of monster that appears in NetHack. It is a zombified ettin that you will encounter long before a live ettin, and is the second strongest among zombies (but not the zombie monster class). Ettin zombies can follow you to other levels if they are adjacent.

An ettin zombie has two claw attacks.


Randomly generated ettin zombies are always hostile.

Ettin zombies may appear among the zombies and other monsters that are part of the first quest monster class for Priests, and make up 24175 of the monsters that are randomly generated on the Priest quest. The branch also has several undead-filled graveyards that include ettin zombies among their ranks.

Three ettin zombies are randomly generated within the main section of Orcus-town at level creation.

An ettin zombie will leave an aged ettin corpse upon death.[1][2]

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

An ettin zombie may appear as the monster guarding the chests in the water-surrounded vault themed room.


While still slower than even a burdened hero, ettin zombies are tied for the fastest among zombies with the giant zombie. Combined with their two claw attacks, ettin zombies can pose a significant threat to underprepared or under-armored characters, and are reliably encountered well before the player sees any live ettins.


The ettin zombie first appears in NetHack 3.0.0, where most of the various zombies are first distinguished from each other.



In SLASH'EM, ettin zombies can be created by using the raise zombies technique while adjacent to the corpse of an ettin.


In GruntHack, ettin zombies are replaced with the zombie racial monster, which kobolds are eligible to generate as. Any non-undead ettin monster killed by a zombie will rise as an ettin zombie.

Encyclopedia entry

The zombi ... is a soulless human corpse, still dead, but taken from the grave and endowed by sorcery with a mechanical semblance of life, -- it is a dead body which is made to walk and act and move as if it were alive.

[ W. B. Seabrook ]


  1. src/mon.c in NetHack 3.6.7, line 147: Converting monster index of undead to corpses of their living counterparts
  2. src/mon.c in NetHack 3.6.7, line 372: Undead corpses and their ages are handled with other "special" death drops