Difference between revisions of "Follower"

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*[[ghost]]s
 
*[[ghost]]s
 
*[[shade]]s
 
*[[shade]]s
*mercenaries ([[soldier]]s etc. and [[watchmen]]/captains)
+
*mercenaries e.g. ([[soldier]]s and [[watchmen]])
 
*all [[quest nemeses]]
 
*all [[quest nemeses]]
 
*all [[zombie]]s ({{white|Z}} except [[ghoul]], [[skeleton]])
 
*all [[zombie]]s ({{white|Z}} except [[ghoul]], [[skeleton]])
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*[[pet]]s
 
*[[pet]]s
  
Note that except for shopkeepers, peaceful monsters will still follow you without any apparent motive. [[Sessile]] pets will also follow, despite being unable to move otherwise.
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Note that except for shopkeepers, peaceful monsters will still follow you without any apparent motive. [[Sessile]] pets will also follow, despite being unable to move otherwise.
  
Monsters with the [[Amulet of Yendor]] won't follow across even if they would otherwise, and fleeing monsters will not follow, unless you're carrying the Amulet. (Monsters you scared with [[Elbereth]] will [[flee]] for a while.) Pets, angry shopkeepers, and the Wizard will follow even if they are fleeing.
+
Monsters with the [[Amulet of Yendor]] won't follow you across levels even if they would otherwise, and fleeing monsters will not follow unless you're carrying the Amulet. (Monsters you scared with [[Elbereth]] will [[flee]] for a while.) Pets, angry shopkeepers, and the Wizard will follow even if they are fleeing.
  
 
Not all [[covetous]] monsters are followers. In particular, liches won't follow you down stairs.
 
Not all [[covetous]] monsters are followers. In particular, liches won't follow you down stairs.
  
 
See {{function|mondata.c|levl_follower}}.
 
See {{function|mondata.c|levl_follower}}.
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[[Category:Monster attributes]]
 
[[Category:Monster attributes]]
{{nethack-343}}
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{{nethack-364}}

Revision as of 09:44, 20 January 2020

A follower is a monster that follows you from one dungeon level to another, if it happens to be next to you when you change levels. Elbereth will prevent this if the monster respects it.

Monsters which follow you across staircases, level teleports, trapdoors etc. are:

Note that except for shopkeepers, peaceful monsters will still follow you without any apparent motive. Sessile pets will also follow, despite being unable to move otherwise.

Monsters with the Amulet of Yendor won't follow you across levels even if they would otherwise, and fleeing monsters will not follow unless you're carrying the Amulet. (Monsters you scared with Elbereth will flee for a while.) Pets, angry shopkeepers, and the Wizard will follow even if they are fleeing.

Not all covetous monsters are followers. In particular, liches won't follow you down stairs.

See levl_follower in mondata.c.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.