Difference between revisions of "Gnoll (SLASH'EM)"

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(Adding information. I have no idea if the equipment information is correct. I've definitely seen them with katanas though. As usual, needs more details.)
 
m (lede)
 
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A '''Gnoll''' is a type of monster introduced in [[SLASH'EM]]. They have relatively damaging attacks and are generated with weapons. Gnolls are always generated hidden, so if you are able to detect them through telepathy it may be wise to avoid them completely. Higher level gnolls can be generated with dragon scale mail, but all gnolls are too large to wear body armor.
 
 
== Gnoll ==
 
 
{{ monster
 
{{ monster
 
  |name=gnoll
 
  |name=gnoll
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  |MR=10
 
  |MR=10
 
  |align=-5
 
  |align=-5
  |frequency=Very rare, appears only in [[Gehennom]]
+
  |frequency=1
 
  |genocidable=Yes
 
  |genocidable=Yes
 
  |attacks=Weapon 3d6, Weapon 3d6
 
  |attacks=Weapon 3d6, Weapon 3d6
 
  |resistances conveyed=None
 
  |resistances conveyed=None
 
  |resistances=None
 
  |resistances=None
  |attributes={{attributes|A gnoll|hide=1|humanoid=1|pois=1|see_invis=1|omnivore=1|nopoly=1|hostile=1|collect=1|magic=1|greedy=1|jewels=1|infravision=1|traitor=1}}
+
  |attributes={{attributes|A gnoll|hell=1|hide=1|humanoid=1|pois=1|seeinvis=1|omnivore=1|nopoly=1|hostile=1|collect=1|magic=1|greedy=1|jewels=1|infravision=1|traitor=1}}
 
  |size=Large
 
  |size=Large
 
  |nutr=100
 
  |nutr=100
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  |reference=[[SLASH'EM_0.0.7E7F2/monst.c#line2518]]
 
  |reference=[[SLASH'EM_0.0.7E7F2/monst.c#line2518]]
 
}}
 
}}
Gnolls are generated with orcish equipment. High level characters have a high chance of running into them in the Mine King's level, where they will be much more difficult opponents than the regular gnomes.
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A '''gnoll''', {{monsym|gnoll}}, is a monster that appears in [[SLASH'EM]], [[SlashTHEM]] and [[Hack'EM]] as part of the [[Gnome (monster class)|gnome]] [[monster class]]. The gnoll, {{gray|9}}, also appeaars in [[SpliceHack]] as part of the [[Gnoll (SpliceHack)|gnoll monster class]].
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A gnoll is an an [[omnivorous]] [[humanoid]] that is the most basic form of [[gnoll]] encountered in the variants they appear in: they are large in SLASH'EM and SlashTHEM, and medium in SpliceHack and Hack'EM. Gnolls can [[hide]] themselves, [[see invisible]], possesses [[infravision]], and will seek out [[gold]], [[gem]]s and various other items to pick up. A tame gnoll may turn [[traitor]].
 +
 
 +
A gnoll has two weapon attacks. In Hack'EM, gnolls possess [[poison resistance]].
 +
 
 +
A gnoll [[corpse]] is [[poisonous]] to eat.
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==Generation==
 +
Gnolls are only randomly generated in [[Gehennom]], though they can also appear on other levels that generate {{white|G}} at level creation if the difficulty is appropriate. They are always created hostile, and are not a valid form for normal [[polymorph]]. A gnoll can [[grow up]] into a [[gnoll warrior]].
 +
 
 +
Seventeen gnolls are placed around [[Yeenoghu's lair (SLASH'EM)|the lair of Yeenoghu]] at level creation.
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 +
In all variants except Hack'EM, a gnoll has a chance of being [[Monster starting inventory|generated with]] the following: a {{frac|3}} chance of an [[orcish helm]], a {{frac|3}} chance of an [[orcish shield]], a {{frac|3}} chance of [[studded leather armor]], and a {{frac|3}} chance of a [[spear]].{{refsrc|makemon.c|684|version=SLASH'EM 0.0.7E7F2}} In Hack'EM, a gnoll has a {{frac|3|4}} chance of generating with either a [[flail]] ({{frac|2|3}} chance) or a stack of spears ({{frac|3}} chance) as their weapon, and will otherwise generate with a [[voulge]] ({{frac|3}} chance) or a [[morning star]] ({{frac|2|3}} chance) - the rest of their possible starting inventory is the same as in other variants.
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 +
==Origin==
 +
{{wikipedia|Gnole}}
 +
The gnoll is a creature that appears in various types of fantasy media, and is generally portrayed as a human-hyena hybrid or a form of humanoid hyena. The term originates from 1912 short story collection ''[[wikipedia:The Book of Wonder|The Book of Wonder]]'' by [[wikipedia:Lord Dunsany|Lord Dunsany]], with one short story titled "How Nuth Would Have Practised His Art upon the Gnoles".
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The gnoll of ''[[Dungeons & Dragons]]'' is introduced in [https://archive.org/details/monsters_and_treasures/page/7/mode/2up the first boxed set] of the game, and gnolls are described in ''Book 2: Monsters and Treasure'' as a "cross between [[Gnome]]s and [[Troll]]s (...perhaps, Lord Sunsany did not really make it all that clear)". These early gnolls were stated to be similar to hobgoblins with +2 morale, while a gnoll king and his bodyguard fought similar to trolls without regenerative power. This may serve as the basis for gnolls being part of the gnome monster class in SLASH'EM and other derived variants.
  
{{clear}}
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The 1st Monster Manual for ''Advanced Dungeons & Dragons'' and all subsequent material describe gnolls as aggressive desert-dwelling nomads that resemble humanoid hyenas, and actively raid and plunder other settlements; it also introduces [[Yeenoghu]], the demon god of gnolls who many of them serve and worship.
== Gnoll warrior ==
 
{{ monster
 
|name=gnoll warrior
 
|difficulty=26
 
|level=24
 
|experience=791
 
|speed=15
 
|AC=0
 
|MR=20
 
|align=-6
 
|frequency=Very rare, appears only in [[Gehennom]]
 
|genocidable=Yes
 
|attacks=Weapon 3d6, Weapon 3d6
 
|resistances conveyed=None
 
|resistances=None
 
|attributes={{attributes|A gnoll warrior|hide=1|humanoid=1|pois=1|see_invis=1|omnivore=1|nopoly=1|hostile=1|collect=1|magic=1|greedy=1|jewels=1|infravision=1|traitor=1}}
 
|size=Large
 
|nutr=100
 
|weight=1800
 
|reference=[[SLASH'EM_0.0.7E7F2/monst.c#line2527]]
 
}}
 
Gnolls can grow up into gnoll warriors through level gain. Randomly generated gnoll warriors have a 5% chance of being generated with orange dragon scale mail, 5/3% chance of being generated with splint mail, and otherwise scale mail. They also have a 66% chance of being generated with a katana.
 
  
{{clear}}
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==Encyclopedia entry==
== Gnoll chieftain ==
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===SpliceHack===
{{ monster
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{{encyclopedia|
|name=gnoll chieftain
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These bipedal hyenas serve Yeenoghu, and are almost unmatched
|difficulty=33
+
in combat.
|level=30
 
|experience=1168
 
|speed=18
 
|AC=-5
 
|MR=40
 
|align=-8
 
|frequency=Very rare, appears only in [[Gehennom]]
 
|genocidable=Yes
 
|attacks=Weapon 3d6, Weapon 3d6
 
|resistances conveyed=None
 
|resistances=None
 
|attributes={{attributes|A gnoll chieftain|hide=1|humanoid=1|pois=1|see_invis=1|omnivore=1|nopoly=1|hostile=1|collect=1|magic=1|greedy=1|jewels=1|infravision=1|traitor=1}}
 
|size=Large
 
|nutr=100
 
|weight=1800
 
|reference=[[SLASH'EM_0.0.7E7F2/monst.c#line2535]]
 
 
}}
 
}}
Gnoll warriors can grow up into gnoll chieftains through level gain. Randomly generated gnoll chieftains are guaranteed an orcish helm, orcish shield, a katana, and a random offensive item. They have a 10% chance of being given blue dragon scale mail and a 90% chance of crystal plate mail.
 
  
{{clear}}
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===Hack'EM===
== Gnoll shaman ==
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{{encyclopedia|
{{ monster
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We are born and we die.
|name=gnoll shaman
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No one cares, no one remembers,
|difficulty=22
+
and it doesn't matter.
|level=18
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This is why we laugh.
|experience=513
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[ The Gnoll Credo, by J. Stanton ]
|speed=15
 
|AC=0
 
|MR=60
 
|align=-10
 
|frequency=Very rare, appears only in [[Gehennom]]
 
|genocidable=Yes
 
|attacks=[[monster spell|Spell-casting]], [[monster spell|Spell-casting]] (clerical)
 
|resistances conveyed=None
 
|resistances=None
 
|attributes={{attributes|A gnoll shaman|hide=1|humanoid=1|pois=1|see_invis=1|omnivore=1|nopoly=1|hostile=1|collect=1|magic=1|greedy=1|jewels=1|infravision=1|traitor=1}}
 
|size=Large
 
|nutr=100
 
|weight=1800
 
|reference=[[SLASH'EM_0.0.7E7F2/monst.c#line2543]]
 
 
}}
 
}}
Gnoll shamans have a 10% chance of starting with silver dragon scale mail, 72% chance of starting with crystal plate mail, and 18% chance of starting with red dragon scale mail. They are guaranteed an athame, two offensive items, and 12-15 shuriken.
 
 
Gnoll shamans are the only monsters in any version to use both arcane and clerical [[monster spell]]s.
 
  
{{stub|This page was automatically generated by a modified version of nhtohtml version 1.9w}}
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==References==
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<references/>
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{{slashem-7E7|offset=1}}
 +
{{variant-343}}<!--{{variant-36X}}{{variant-37X}}-->
 
[[Category:SLASH'EM monsters]]
 
[[Category:SLASH'EM monsters]]
 +
[[Category:SpliceHack monsters]]
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[[Category:SlashTHEM monsters]]
 +
[[Category:Hack'EM monsters]]

Latest revision as of 01:53, 12 April 2024

A gnoll, G, is a monster that appears in SLASH'EM, SlashTHEM and Hack'EM as part of the gnome monster class. The gnoll, 9, also appeaars in SpliceHack as part of the gnoll monster class.

A gnoll is an an omnivorous humanoid that is the most basic form of gnoll encountered in the variants they appear in: they are large in SLASH'EM and SlashTHEM, and medium in SpliceHack and Hack'EM. Gnolls can hide themselves, see invisible, possesses infravision, and will seek out gold, gems and various other items to pick up. A tame gnoll may turn traitor.

A gnoll has two weapon attacks. In Hack'EM, gnolls possess poison resistance.

A gnoll corpse is poisonous to eat.

Generation

Gnolls are only randomly generated in Gehennom, though they can also appear on other levels that generate G at level creation if the difficulty is appropriate. They are always created hostile, and are not a valid form for normal polymorph. A gnoll can grow up into a gnoll warrior.

Seventeen gnolls are placed around the lair of Yeenoghu at level creation.

In all variants except Hack'EM, a gnoll has a chance of being generated with the following: a 13 chance of an orcish helm, a 13 chance of an orcish shield, a 13 chance of studded leather armor, and a 13 chance of a spear.[1] In Hack'EM, a gnoll has a 34 chance of generating with either a flail (23 chance) or a stack of spears (13 chance) as their weapon, and will otherwise generate with a voulge (13 chance) or a morning star (23 chance) - the rest of their possible starting inventory is the same as in other variants.

Origin

The gnoll is a creature that appears in various types of fantasy media, and is generally portrayed as a human-hyena hybrid or a form of humanoid hyena. The term originates from 1912 short story collection The Book of Wonder by Lord Dunsany, with one short story titled "How Nuth Would Have Practised His Art upon the Gnoles".

The gnoll of Dungeons & Dragons is introduced in the first boxed set of the game, and gnolls are described in Book 2: Monsters and Treasure as a "cross between Gnomes and Trolls (...perhaps, Lord Sunsany did not really make it all that clear)". These early gnolls were stated to be similar to hobgoblins with +2 morale, while a gnoll king and his bodyguard fought similar to trolls without regenerative power. This may serve as the basis for gnolls being part of the gnome monster class in SLASH'EM and other derived variants.

The 1st Monster Manual for Advanced Dungeons & Dragons and all subsequent material describe gnolls as aggressive desert-dwelling nomads that resemble humanoid hyenas, and actively raid and plunder other settlements; it also introduces Yeenoghu, the demon god of gnolls who many of them serve and worship.

Encyclopedia entry

SpliceHack

These bipedal hyenas serve Yeenoghu, and are almost unmatched
in combat.

Hack'EM

We are born and we die.
No one cares, no one remembers,
and it doesn't matter.
This is why we laugh.
[ The Gnoll Credo, by J. Stanton ]

References