Gnoll ghoul

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A gnoll ghoul, Z, is a type of monster that appears in dNetHack and notdNetHack. It is a zombified form of undead gnoll that has infravision and is unbreathing and mindless like many other undead monsters.

A gnoll ghoul has a weapon attack, a claw attack, and a bite that can paralyze targets similar to the claw attacks of standard ghouls. They possess cold resistance, sleep resistance, poison resistance, and resistance to death magic.

Generation

Gnoll ghouls are only randomly generated in Gehennom, and are always created hostile.

Ten gnoll matriarchs are randomly placed around the lair of Yeenoghu at level creation, and they also make up 120 of the monsters randomly generated there.

A gnoll ghoul does not leave a corpse upon death.

Player characters that are killed by gnoll ghouls and leave a bones file will arise as a named ghoul instead of a ghost.

Strategy

Gnoll ghouls lack the HP and melee damage their living kin possess, but compensate for it somewhat with their paralyzing bite. Since dNetHack uses 3.4.3's magic cancellation, MC3 makes the paralysis from their bites negligible in effect, and free action blocks it completely.

Encyclopedia entry

We are born and we die.
No one cares, no one remembers,
and it doesn't matter.
This is why we laugh.
[ The Gnoll Credo, by J. Stanton ]