Difference between revisions of "Grand Master"

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(Encyclopedia entry: redirect to monk)
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{{for|the skill level|Skill|Martial arts}}
 
{{for|the skill level|Skill|Martial arts}}
  
The {{questmon|Grand Master|Monk|leader}} Like his [[abbot]]s, he is capable of [[Monster spell#Clerical Spells|clerical spell-casting]], and his melee attacks are more powerful than other quest leaders, reflecting the monk's affinity towards martial arts. Interestingly, he has [[fire resistance]], [[shock resistance]], [[sleep resistance]] and [[poison resistance]], much like a highly [[experience]]d player monk would.  
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The {{questmon|Grand Master|Monk|leader}}
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Like his [[abbot]]s, he is capable of [[Monster spell#Clerical Spells|clerical spell-casting]], and his melee attacks are more powerful than other quest leaders, reflecting the monk's affinity towards martial arts. Interestingly, he has [[fire resistance]], [[shock resistance]], [[sleep resistance]] and [[poison resistance]], much like a highly [[experience]]d player monk would.  
  
 
==Generation==
 
==Generation==
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==Encyclopedia entry==
 
==Encyclopedia entry==
 
 
{{encyclopedia-redirect|monk}}
 
{{encyclopedia-redirect|monk}}
  
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Revision as of 07:19, 18 January 2021

For the skill level, see Skill and Martial arts.

The Grand Master, @, is the Monk quest leader.

Like his abbots, he is capable of clerical spell-casting, and his melee attacks are more powerful than other quest leaders, reflecting the monk's affinity towards martial arts. Interestingly, he has fire resistance, shock resistance, sleep resistance and poison resistance, much like a highly experienced player monk would.

Generation

Unlike other quest leaders, and like abbots and player monster monks, he is generated without a weapon.

Encyclopedia entry

See the encyclopedia entry for monk.