Difference between revisions of "Heavy machine gun"

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Due to its extreme weight and only marginally better rate of fire than [[assault rifle]]s, the heavy machine gun is generally not a viable weapon.  Use a submachine gun or an assault rifle instead.
 
Due to its extreme weight and only marginally better rate of fire than [[assault rifle]]s, the heavy machine gun is generally not a viable weapon.  Use a submachine gun or an assault rifle instead.
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==Origin==
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{{wikipedia}}
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The term "heavy machine gun" has historically been used to refer to several different classes of weapons, but in modern usage it generally refers to weapons such as the M2 Browning.  Dating from World War I, this is a large weapon weighing approximately 100lbs, intended to be fired by a small crew from a stationary tripod.  It is also found mounted on aircraft and tanks.
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Note that real-life heavy machine guns actually tend to have a lower rate of fire than their smaller counterparts such as submachine guns and assault rifles.  Their heavy construction instead enables them to fire heavier ammunition, and to fire for longer periods of time without overheating.
  
 
[[Category:SLASH'EM items]]
 
[[Category:SLASH'EM items]]

Revision as of 19:46, 9 October 2022

) Heavy machine gun.png
Name heavy machine gun
Appearance heavy machine gun
Damage vs. small 1d2
Damage vs. large 1d2
To-hit bonus -4
Weapon skill firearms
Size two-handed
Base price 2000 zm
(+10/positive
enchant)
Weight 500
Material iron

A heavy machine gun is a firearm introduced in SLASH'EM. It has a very high rate of fire, but is extremely heavy (500, half max carrying capacity) and is two-handed. It fires bullets.

Select fire

Unlike the submachine gun and the assault rifle, the heavy machine gun cannot be set to fire in burst or single-shot mode. It always fires on full automatic.

Rate of fire

In fully automatic mode, the heavy machine gun's rate of fire depends on its enchantment and skill of the user.

Enchantment Unskilled/basic Skilled Expert
-7 to -6 8 8 8
-5 to -3 8 8 1d2+7
-2 to +2 8 1d2+7 1d3+7
+3 to +5 1d2+7 1d3+7 1d4+7
+6 to +8 1d3+7 1d4+7 1d5+7
+9 1d4+7 1d5+7 1d6+7

Generation

Heavy machine guns are found on 50% of lieutenants and 25% of captains.

Strategy

Due to its extreme weight and only marginally better rate of fire than assault rifles, the heavy machine gun is generally not a viable weapon. Use a submachine gun or an assault rifle instead.

Origin

The term "heavy machine gun" has historically been used to refer to several different classes of weapons, but in modern usage it generally refers to weapons such as the M2 Browning. Dating from World War I, this is a large weapon weighing approximately 100lbs, intended to be fired by a small crew from a stationary tripod. It is also found mounted on aircraft and tanks.

Note that real-life heavy machine guns actually tend to have a lower rate of fire than their smaller counterparts such as submachine guns and assault rifles. Their heavy construction instead enables them to fire heavier ammunition, and to fire for longer periods of time without overheating.