Heavy machine gun
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Name | heavy machine gun |
Appearance | heavy machine gun |
Damage vs. small | 1d2 |
Damage vs. large | 1d2 |
To-hit bonus | -4 |
Weapon skill | firearms |
Size | two-handed |
Base price | 2000 zm (+10/positive enchant) |
Weight | 500 |
Material | iron |
A heavy machine gun is a firearm that appears in SLASH'EM and SlashTHEM. It is a two-handed launcher that can fire bullets at a very high rate, and is always on full automatic mode.
Contents
Generation
Yendorian army lieutenants have a 1⁄2 chance of generating with a heavy machine gun, and captains have a 1⁄4 chance of generating with one.
Rate of fire
The heavy machine gun's rate of fire depends on its enchantment and skill of the user.
Enchantment | Unskilled/basic | Skilled | Expert |
---|---|---|---|
-7 to -6 | 8 | 8 | 8 |
-5 to -3 | 8 | 8 | 1d2+7 |
-2 to +2 | 8 | 1d2+7 | 1d3+7 |
+3 to +5 | 1d2+7 | 1d3+7 | 1d4+7 |
+6 to +8 | 1d3+7 | 1d4+7 | 1d5+7 |
+9 | 1d4+7 | 1d5+7 | 1d6+7 |
Strategy
The heavy machine gun is generally not a viable weapon - at 500aum, it weighs the same as a loadstone and takes up half of a vanilla NetHack character's maximum carrying capacity; even in SlashTHEM, where the maximum is set much higher, its better rate of fire is offset by its weight and bigger to-hit penalty. Submachine guns and assault rifles in both games offer a comparable rate of fire with smaller to-hit penalties and less than 1/10th of the heavy machine gun's weight.
Origin
The term "heavy machine gun" has historically been used to refer to several different classes of weapons; in modern usage, it generally refers to weapons such as the World War I-era M2 Browning. The Browning is a large weapon weighing approximately 100lbs and intended to be fired by a small crew from a stationary tripod; it is also found mounted on aircraft and tanks.
Note that real-life heavy machine guns actually tend to have a lower rate of fire than their smaller counterparts: their heavy construction instead enables them to fire heavier ammunition, and to fire for longer periods of time without overheating.