Difference between revisions of "Human zombie"
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− | # | + | {{monster |
+ | |name=human zombie | ||
+ | |difficulty=5 | ||
+ | |level=4 | ||
+ | |experience=41 | ||
+ | |speed=6 | ||
+ | |AC=8 | ||
+ | |MR=0 | ||
+ | |align=-3 | ||
+ | |frequency=1 | ||
+ | |genocidable=Yes | ||
+ | |attacks=Claw 1d8 | ||
+ | |weight=1450 | ||
+ | |nutr=200 | ||
+ | |size=Medium | ||
+ | |resistances=Cold, sleep, poison | ||
+ | |resistances conveyed=None | ||
+ | |attributes={{attributes|A human zombie|oldcorpse=human|sgroup=1|breathless=1|mindless=1|humanoid=1|undead=1|stalk=1|hostile=1|infravision=1}} | ||
+ | |reference=[[monst.c#line2149]] | ||
+ | }} | ||
+ | |||
+ | A '''human zombie''', {{monsym|human zombie}}, is a type of monster that appears in ''[[NetHack]]''. A human zombie has a single claw attack, and can [[follow]] [[you]] to other levels if it is adjacent. | ||
+ | |||
+ | ==Generation== | ||
+ | Randomly generated human zombies may occur in small groups of 2 to 4, and are always hostile. | ||
+ | |||
+ | [[Guard]]s, [[high priest]]s, [[aligned priest]]s, and [[Angel]]s are special-cased to become human zombies if the player attempts to animate their [[corpse]] or [[statue]] by any means - including directly creating them in [[wizard mode]] - since they are not intended to be created outside of specific circumstances.{{refsrc|src/read.c|2415|version=NetHack 3.6.7}} While [[shopkeeper]]s are also listed among these monsters, this only applies to wizard mode creation since revival is special-cased to work on them. | ||
+ | |||
+ | A human zombie will leave an aged [[human]] corpse upon death. | ||
+ | |||
+ | ==Strategy== | ||
+ | Human zombies have a decently strong claw attack, making groups of them dangerous for early characters who are careless or caught unprepared. Chaotic [[Human (starting race)|human]] characters can use these zombies to convert cross-aligned altars with their corpses, or else summon demons on co-aligned ones. | ||
+ | |||
+ | ==History== | ||
+ | The human zombie first appears in [[NetHack 3.0.0]], where the various zombies are first distinguished from each other. | ||
+ | |||
+ | ==Encyclopedia entry== | ||
+ | {{encyclopedia|The zombi ... is a soulless human corpse, still dead, but taken from the grave and endowed by sorcery with a mechanical semblance of life, -- it is a dead body which is made to walk and act and move as if it were alive. | ||
+ | |[ W. B. Seabrook ] | ||
+ | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | {{nethack-367}} | ||
+ | [[Category:Monsters]] |
Revision as of 22:11, 31 October 2023
Z human zombie | |
---|---|
Difficulty | 5 |
Attacks |
Claw 1d8 |
Base level | 4 |
Base experience | 41 |
Speed | 6 |
Base AC | 8 |
Base MR | 0 |
Alignment | -3 (chaotic) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 1450 |
Nutritional value | 200 |
Size | Medium |
Resistances | Cold, sleep, poison |
Resistances conveyed |
None |
A human zombie:
| |
Reference | monst.c#line2149 |
A human zombie, Z, is a type of monster that appears in NetHack. A human zombie has a single claw attack, and can follow you to other levels if it is adjacent.
Generation
Randomly generated human zombies may occur in small groups of 2 to 4, and are always hostile.
Guards, high priests, aligned priests, and Angels are special-cased to become human zombies if the player attempts to animate their corpse or statue by any means - including directly creating them in wizard mode - since they are not intended to be created outside of specific circumstances.[1] While shopkeepers are also listed among these monsters, this only applies to wizard mode creation since revival is special-cased to work on them.
A human zombie will leave an aged human corpse upon death.
Strategy
Human zombies have a decently strong claw attack, making groups of them dangerous for early characters who are careless or caught unprepared. Chaotic human characters can use these zombies to convert cross-aligned altars with their corpses, or else summon demons on co-aligned ones.
History
The human zombie first appears in NetHack 3.0.0, where the various zombies are first distinguished from each other.
Encyclopedia entry
The zombi ... is a soulless human corpse, still dead, but taken from the grave and endowed by sorcery with a mechanical semblance of life, -- it is a dead body which is made to walk and act and move as if it were alive.