Difference between revisions of "Hunting horror"

From NetHackWiki
Jump to navigation Jump to search
(Fixing template)
m
Line 9: Line 9:
 
  |experience=1055
 
  |experience=1055
 
  |speed=16
 
  |speed=16
  |AC=-6
+
  |AC=−6
 
  |MR=30
 
  |MR=30
 
  |align=0
 
  |align=0
Line 23: Line 23:
 
  |A hunting horror|=
 
  |A hunting horror|=
 
  |fly=1
 
  |fly=1
|swim=
 
|amorphous=
 
|wallwalk=
 
|cling=
 
|tunnel=
 
|needpick=
 
|conceal=
 
|hide=
 
|amphibious=
 
|breathless=
 
|notake=
 
|noeyes=
 
 
  |nohands=1
 
  |nohands=1
 
  |nolimbs=1
 
  |nolimbs=1
|nohead=
 
|mindless=
 
|humanoid=
 
 
  |animal=1
 
  |animal=1
 
  |slithy=1
 
  |slithy=1
|unsolid=
 
|thick=
 
 
  |oviparous=1
 
  |oviparous=1
|regen=
 
|seeinvis=
 
|tport=
 
|tportcntrl=
 
|acid=
 
|pois=
 
 
  |carnivore=1
 
  |carnivore=1
|herbivore=
 
|omnivore=
 
|metallivore=
 
|nopoly=
 
|undead=
 
|were=
 
|human=
 
|elf=
 
|dwarf=
 
|gnome=
 
|orc=
 
|demon=
 
|merc=
 
|lord=
 
|prince=
 
|giant=
 
|male=
 
|female=
 
|neuter=
 
 
  |hostile=1
 
  |hostile=1
|peaceful=
 
|domestic=
 
 
  |wander=1
 
  |wander=1
|stalk=
 
 
  |nasty=1
 
  |nasty=1
 
  |strong=1
 
  |strong=1
|rockthrow=
 
|greedy=
 
|jewels=
 
|collect=
 
|magic=
 
|wantsamul=
 
|wantsbell=
 
|wantsbook=
 
|wantscand=
 
|wantsarti=
 
|wantsall=
 
|waitsforu=
 
|close=
 
|covetous=
 
|infravision=
 
|infravisible=
 
 
  |nohell=1
 
  |nohell=1
 
  |hell=1
 
  |hell=1
|moria=
 
|sgroup=
 
 
  |lgroup=1
 
  |lgroup=1
|vlgroup=
 
|nocorpse=
 
|oldcorpse=
 
|light=
 
|death=
 
|drain=
 
|plusone=
 
|plustwo=
 
|plusthree=
 
|plusfour=
 
|hitasone=
 
|hitastwo=
 
|hitasthree=
 
|hitasfour=
 
|vampire=
 
|traitor=
 
 
  |notame=1
 
  |notame=1
|light1=
 
|light2=
 
|light3=
 
|groupattack=
 
|blinker=
 
|noregen=
 
|stationary=
 
 
  }}
 
  }}
 
  |refline=
 
  |refline=
 
}}
 
}}
  
A hunting horror ({{yellow|w}}{{yellow|~}}{{yellow|~}}) is a multi-square monster similar to a [[long worm]].
+
A '''hunting horror''' ({{yellow|w}}{{yellow|~}}{{yellow|~}}) is a multi-square monster in [[dNetHack]] similar to a [[long worm]].
  
Unlike long worms, hunting horrors never grow more than two tail segments, and will quickly regrow if one or both segments are lost. The severed tail of a hunting horror will also never become a new horror.
+
Unlike long worms, hunting horrors never grow more than two tail segments, and will quickly regrow if one or both segments are lost. The severed tail of a hunting horror will also never become a new horror.
  
Hunting horrors move erratically, similar to [[giant bat]]s, and have a strong melee attack. Because of this, it can be beneficial to target the tails, which are not dangerous.
+
Hunting horrors move erratically, similar to [[giant bat]]s, and have a strong melee attack. Because of this, it can be beneficial to target the tail segments, which are not dangerous.
  
 
{{encyclopedia|
 
{{encyclopedia|
Line 142: Line 56:
 
}}
 
}}
  
[[Category:dNethack monsters]]
+
[[Category:dNetHack monsters]]

Revision as of 23:40, 4 September 2019

A hunting horror (w~~) is a multi-square monster in dNetHack similar to a long worm.

Unlike long worms, hunting horrors never grow more than two tail segments, and will quickly regrow if one or both segments are lost. The severed tail of a hunting horror will also never become a new horror.

Hunting horrors move erratically, similar to giant bats, and have a strong melee attack. Because of this, it can be beneficial to target the tail segments, which are not dangerous.

And in the air about him were great viperine creatures,
which had curiously distorted heads, and grotesquely great
clawed appendages, supporting themselves with ease by the
aid of black rubbery wings of singularly monstrous
dimensions.

The Lurker At the Threshold, HP Lovecraft & August Derleth