Difference between revisions of "Ice box"

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{{tool|name=ice box|tile=[[image:ice box.png]]|cost=42|color=white|weight=900|material=plastic}}
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{{tool
An ice box is a very heavy [[container]], the main use of which is to keep [[corpse]]s fresh. Corpses in an ice box will not age and will remain fit to [[eat]] or [[sacrifice]] indefinitely. They will continue decaying where they left off when removed from the box, and will be tainted if they were before being placed in the box.
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  |name=ice box
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  |tile=[[image:ice box.png]]
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  |cost=42
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  |color=white
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  |weight=900
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  |material=plastic
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}}
  
Ice boxes are rare, but are occasionally randomly generated in the dungeons and can also appear in [[general store]]s, [[delicatessen]]s, and [[hardware store]]s. (Food stores will not buy ice boxes.) An ice box can be generated with up to 20 corpses in it, and some might be too heavy to remove. However, as long as no one corpse is too heavy to carry it's possible to patiently #loot and then drop (or eat) the corpses until the box is empty. If a container is polymorphed, all items that were in it, including heavy corpses, will be destroyed. (In [[SLASH'EM]] polymorphing items is temporary, so a polymorphed ice box will eventually revert to a useful empty one.)
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An '''ice box''' is a type of [[tool]] that appears in ''[[NetHack]]''. It is a [[container]] designed for [[corpse]] storage that is made of [[plastic]].
  
Some players bring an ice box containing [[potion of booze|booze]] and snacks for the [[demigod bar]] when they ascend. Because ice boxes are heavy, this is a challenge (unless they are [[wish]]ed for just before ascending).
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==Generation==
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Ice boxes make up {{frac|200}} of all randomly-generated tools in the dungeon and [[Gehennom]], and are always generated uncursed outside of [[bones]] (including fake "bones" on early [[trap]]s). Randomly generated ice boxes may contain up to 20 random corpses, with the selection of corpses determined using normal monster generation{{refsrc|src/mkroom.c|822|version=NetHack 3.6.7}} - all corpses are generated uncursed fresh, including corpses that otherwise correspond to [[undead]].{{refsrc|src/mkroom.c|826|version=NetHack 3.6.7}}
  
Ice boxes are waterproof. They have no locks. [[Potion]]s do not freeze or shatter in an ice box.
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General [[shop]]s and delicatessens can sell ice boxes - delis have a {{frac|3|100}} chance of generating an ice box on a given square.{{refsrc|src/shknam.c|269|version=NetHack 3.6.7}}
  
In [[SLASH'EM]], there is a new type of shop, the frozen food store, which contains mainly ice boxes.
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==Description==
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Ice boxes are waterproof and can store items like other containers, and is designed to keep corpses in particular fresh: any corpse or [[egg]] stored inside an ice box has its aging timer and any applicable [[revive]] timer paused until it is removed from the ice box - eggs do not have their hatching timer paused, so an egg will not ever hatch if it was in the ice box on the turn it would have hatched normally.
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Corpses that are [[tipped]] out of an ice box are made unfit for [[sacrifice]].
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==Strategy==
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Ice boxes are prohibitively heavy at 900 [[aum]], making them impractical to carry around even while empty, but are superb for corpse preservation as well as general [[stash]] usage: [[gelatinous cube]]s (including characters [[polymorph]]ed into cubs) cannot [[eat]] the plastic ice boxes and will at worst engulf them, leaving its contents unharmed, and corpses that are placed inside while they are fresh enough to [[eat]] and/or sacrifice will remain so.
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Characters intent on moving an ice box from the spot it was discovered will always have to [[loot]] the corpses and then drop them, eat them or feed them to a pet if possible - this includes buying them from a shop if the ice box is generated in one. In addition to [[nutrition]] and sacrifice fodder, the corpses can be a useful source of [[intrinsic]]s.
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Some players that are about to [[ascend]] their character will bring an ice box containing [[potion of booze|booze]] and snacks for the [[demigod bar]], typically done by [[wishing]] for the ice box just beforehand, along with the potions and food if desired.
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==History==
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The ice box first appears in [[Hack 1.0]]. From this version to [[NetHack 2.3e]], the [[Speleologist]] role (later known as the Archeologist) always starts with an ice box.{{refsrc|u_init.c|110|nethack=2.3e}} In these versions, the ice box is the only container available, but its weight and rarity generally makes using one or even moving it difficult, especially for a starting Archeologist.
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==Variants==
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===SLASH'EM===
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In [[SLASH'EM]], frozen food stores have a {{frac|9|10}} chance of generating an ice box on a given square.{{refsrc|shknam.c|265|version=SLASH'EM 0.0.7E7F2}}
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[[Upgrading]] an ice box will produce a [[chest]], and vice versa.
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===UnNetHack===
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In [[UnNetHack]], an ice box is generated on the intact map for the last floor of the [[Ruins of Moria]] [[branch]].
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==References==
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<references/>
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{{nethack-367}}
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[[Category:Tools]]

Latest revision as of 11:25, 5 May 2024

( Ice box.png
Name ice box
Appearance ice box
Base price 42 zm
Weight 900
Material plastic
Monster use Will not be used by monsters.

An ice box is a type of tool that appears in NetHack. It is a container designed for corpse storage that is made of plastic.

Generation

Ice boxes make up 1200 of all randomly-generated tools in the dungeon and Gehennom, and are always generated uncursed outside of bones (including fake "bones" on early traps). Randomly generated ice boxes may contain up to 20 random corpses, with the selection of corpses determined using normal monster generation[1] - all corpses are generated uncursed fresh, including corpses that otherwise correspond to undead.[2]

General shops and delicatessens can sell ice boxes - delis have a 3100 chance of generating an ice box on a given square.[3]

Description

Ice boxes are waterproof and can store items like other containers, and is designed to keep corpses in particular fresh: any corpse or egg stored inside an ice box has its aging timer and any applicable revive timer paused until it is removed from the ice box - eggs do not have their hatching timer paused, so an egg will not ever hatch if it was in the ice box on the turn it would have hatched normally.

Corpses that are tipped out of an ice box are made unfit for sacrifice.

Strategy

Ice boxes are prohibitively heavy at 900 aum, making them impractical to carry around even while empty, but are superb for corpse preservation as well as general stash usage: gelatinous cubes (including characters polymorphed into cubs) cannot eat the plastic ice boxes and will at worst engulf them, leaving its contents unharmed, and corpses that are placed inside while they are fresh enough to eat and/or sacrifice will remain so.

Characters intent on moving an ice box from the spot it was discovered will always have to loot the corpses and then drop them, eat them or feed them to a pet if possible - this includes buying them from a shop if the ice box is generated in one. In addition to nutrition and sacrifice fodder, the corpses can be a useful source of intrinsics.

Some players that are about to ascend their character will bring an ice box containing booze and snacks for the demigod bar, typically done by wishing for the ice box just beforehand, along with the potions and food if desired.

History

The ice box first appears in Hack 1.0. From this version to NetHack 2.3e, the Speleologist role (later known as the Archeologist) always starts with an ice box.[4] In these versions, the ice box is the only container available, but its weight and rarity generally makes using one or even moving it difficult, especially for a starting Archeologist.

Variants

SLASH'EM

In SLASH'EM, frozen food stores have a 910 chance of generating an ice box on a given square.[5]

Upgrading an ice box will produce a chest, and vice versa.

UnNetHack

In UnNetHack, an ice box is generated on the intact map for the last floor of the Ruins of Moria branch.

References