Difference between revisions of "M2 LORD"

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==Description==
 
==Description==
 
Being a lord has the following effects:
 
Being a lord has the following effects:
* A lord that can wield weapons and has no special rules for its species is [[monster starting inventory#weapons|more likely to receive a weapon]].
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* A lord that can wield weapons and has no special rules for its species is [[monster starting inventory#weapons|more likely to receive a weapon]].{{refsrc|src/makemon.c|518|version=NetHack 3.6.6}}
* When throwing [[projectile]]s, a lord gets a +1 [[multishot]] bonus.
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* When throwing [[projectile]]s, a lord gets a +1 [[multishot]] bonus.{{refsrc|src/mthrowu.c|175|version=NetHack 3.6.6}}
* An {{monclass|A}} lord that receives a weapon or shield (i.e. an Archon) is guaranteed to receive a [[shield of reflection]], and its weapon will always be upgraded to [[Sunsword]] or [[Demonbane]] if the chosen artifact doesn't exist.
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* An {{monclass|A}} lord that receives a weapon or shield (i.e. an Archon) is guaranteed to receive a [[shield of reflection]], and its weapon will always be upgraded to [[Sunsword]] or [[Demonbane]] if the chosen artifact doesn't exist.{{refsrc|src/makemon.c|332|version=NetHack 3.6.6}}
* [[Demon summoning]] by same-race sacrifice will summon a demon lord if possible, falling back to a major demon if both lords have already been generated.
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* [[Demon summoning]] by same-race sacrifice will summon a demon lord if possible, falling back to a major demon if both lords have already been generated.{{refsrc|src/pray.c|1415|version=NetHack 3.6.6}}
 
{{nethack-366}}
 
{{nethack-366}}
 
[[Category:Monster attributes]]
 
[[Category:Monster attributes]]
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==See also==
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* [[M2_PRINCE]]
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==References==

Latest revision as of 19:33, 13 December 2022

In NetHack, the M2_LORD monster flag (and the is_lord() macro that queries it) indicates that a monster is a "lord" to its kind. The following monsters are lords:

Description

Being a lord has the following effects:

See also

References