Overlord

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An overlord is a type of monster in NetHack that is considered to have a position of rulership among other monsters of the same kind or class, placing them above those monsters and even monster lords, and is designated by the M2_PRINCE monster flag (and the is_prince() macro that queries it).

Description

A monster overlord has the following traits:

  • They gain a +2 multishot bonus when throwing or shooting projectiles.[1]
  • When generating monster starting inventory, if an overlord has a weapon attack and no special rules for their species, they are more likely to receive one of the default weapon sets (5⁄8, versus 1⁄2 for lords and 5⁄12 otherwise).[2] Their weapon will always have a minimum enchantment of +1, and their armor will have a minimum enchantment of +0, explained in the code with the note "leaders don't tolerate inferior quality battle gear". [3]
  • Demon princes are major demons that are overlords to their kind, and can only be generated by demon gating from the melee attacks of other demon lords and princes.
  • A hero in the form of a monster overlord receives a different message from having no effect when sitting on a throne.

The following traits are not directly a result of the overlord attribute, but are common among monster overlords:

  • Monster overlords are often seen ruling over throne rooms—the monsters that are eligible to be placed on the throne are all overlords.
  • They are often the final stage of growth for a monster that can grow up into them.

List of monsters

The following monsters are overlords:

Messages

You feel very comfortable here.
You sat on a throne while in the form of a monster that is an overlord to its kind, or after being crowned.

Variants

GruntHack

Main article: King (GruntHack)

In GruntHack, kings and queens are used to create monster overlords via racial monster templates.

dNetHack

In dNetHack, notdNetHack and notnotdNetHack, monster overlords are designated by the MG_PRINCE monster flag.

References