Difference between revisions of "Nightmare (EvilHack)"

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  |genocidable=Yes
 
  |genocidable=Yes
 
  |attacks=Kick 1d8, Bite 1d2 [[poison]]
 
  |attacks=Kick 1d8, Bite 1d2 [[poison]]
  |resistances conveyed=poison (33%)
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  |resistances conveyed=poison (+16%)
 
  |resistances=poison
 
  |resistances=poison
 
  |attributes={{attributes|A nightmare|animal=1|nohands=1|herbivore=1|wander=1|strong=1|domestic=1|infravisible=1}}
 
  |attributes={{attributes|A nightmare|animal=1|nohands=1|herbivore=1|wander=1|strong=1|domestic=1|infravisible=1}}
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  |reference=[https://github.com/k21971/EvilHack/blob/master/src/monst.c#L1164 EvilHack - monst.c, line 1164]
 
  |reference=[https://github.com/k21971/EvilHack/blob/master/src/monst.c#L1164 EvilHack - monst.c, line 1164]
 
}}
 
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{{otheruses|the non-unique monster||Nightmare (disambiguation)}}
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{{otheruses|the monster in EvilHack and Hack'EM||Nightmare (disambiguation)}}
  
A '''nightmare''', {{green|u}}, is a type of [[monster]] that appears in [[EvilHack]] and [[Hack'EM]]. In Hack'EM, the monster is known as a '''greater nightmare'''.
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A '''nightmare''', {{green|u}}, is a type of [[monster]] that appears in [[EvilHack]] and [[Hack'EM]]. In Hack'EM, the monster is known as a '''greater nightmare'''. Nightmares are [[herbivorous]] [[domestic animal]]s that serve as the [[chaotic]] equivalent of the [[horse]] in the [[unicorn or horse]] [[monster class]].
  
Nightmares are [[herbivorous]] [[domestic]] monsters that serve as the [[chaotic]] equivalent of the [[horse]] in the [[unicorn or horse]] [[monster class]]: they possess most of the same qualities and share the same attacks, but their bite is [[poison]]ous and they also possess [[poison resistance]].
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A nightmare has a [[kick]] attack and a [[poisonous]] bite attack, and possesses [[poison resistance]].
  
[[Eating]] a nightmare [[corpse]] or [[tin]] confers {{frac|6}} additional poison resistance.
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[[Eating]] a nightmare [[corpse]] or [[tin]] confers {{frac|6}} [[Partial intrinsic|additional poison resistance]].
  
 
==Generation==
 
==Generation==
A [[lesser nightmare]] can [[grow up]] into a greater nightmare, which can then grow up into a [[cauchemar]].
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Nightmares may be generated as peaceful for chaotic characters. A [[lesser nightmare]] can [[grow up]] into a (greater) nightmare, which can grow up into a [[cauchemar]].
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Nightmares appear among the random {{white|u}} that are part of the second quest [[monster class]] for [[Infidel]]s and make up {{frac|24|175}} of the monsters randomly generated on the [[Infidel quest]].
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==

Latest revision as of 05:07, 18 April 2024

This article is about the monster in EvilHack and Hack'EM. For other uses, see Nightmare (disambiguation).

A nightmare, u, is a type of monster that appears in EvilHack and Hack'EM. In Hack'EM, the monster is known as a greater nightmare. Nightmares are herbivorous domestic animals that serve as the chaotic equivalent of the horse in the unicorn or horse monster class.

A nightmare has a kick attack and a poisonous bite attack, and possesses poison resistance.

Eating a nightmare corpse or tin confers 16 additional poison resistance.

Generation

Nightmares may be generated as peaceful for chaotic characters. A lesser nightmare can grow up into a (greater) nightmare, which can grow up into a cauchemar.

Nightmares appear among the random u that are part of the second quest monster class for Infidels and make up 24175 of the monsters randomly generated on the Infidel quest.

Encyclopedia entry

By a route obscure and lonely,
Haunted by ill angels only,
Where an Eidolon, named NIGHT,
On a black throne reigns upright,
I have reached these lands but newly
From an ultimate dim Thule--
From a wild weird clime that lieth, sublime,
Out of SPACE -- Out of TIME.
[ Dream-Land, by Edgar Allen Poe ]

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