Difference between revisions of "Poisonous cloak"

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{{armor
 
{{armor
|top = {{Cloak top}}
+
|top={{Cloak top}}
|name = Poisonous cloak
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|name=Poisonous cloak
|appearance = {{Random appearance}}
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|appearance={{Random appearance}}
|slot = cloak
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|slot=cloak
|ac = 0
+
|ac=0
|special = <ul><li>[[magic cancellation|MC3]]</li><li>[[poison]] when put on</li></ul>
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|special=<ul><li>[[magic cancellation|MC3]]</li><li>[[poison]] when put on</li></ul>
|cost = 40
+
|cost=40
|weight = 10
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|weight=10
|material = cloth
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|material=cloth
 
}}
 
}}
A '''poisonous cloak''' is a cloak unique to [[SLASH'EM]].  It is dangerous, as it can [[poison]] you, possibly fatally.  The cloak has a randomized appearance, the ''dirty rag'' being the new random appearance added to accommodate it.
 
==Mechanics==
 
When worn, if you lack [[poison resistance]], the cloak delivers a [[poisoned]] attack with a 1 in 3<ref>[[SLASH'EM 0.0.7E7F2/do_wear.c#line233]]</ref> chance of being fatal, otherwise doing normal strength/hp damage and identifying the cloak.  If you have poison resistance, the cloak has no effect, but gives the message "This cloak feels a little itchy."<ref>[[SLASH'EM 0.0.7E7F2/do_wear.c#line228]]</ref>  Although this unambiguously identifies the cloak, it does not actually self-identify in this case.  The cloak does not cause any sort of continuing damage, but only hurts you when you [[wear]] it with the [[W]] command.
 
  
==Dangers and uses==
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A '''poisonous cloak''' is a type of [[cloak]] that appears in [[SLASH'EM]], [[SlashTHEM]] and [[Hack'EM]]. It is made of [[cloth]] and has a [[Randomized appearance (SLASH'EM)|randomized appearance]].
As the attack has quite a high chance of being fatal, it is obviously undesirable to put these cloaks on before getting poison resistance.  It can be difficult to identify them, though, since they are '''not''' normally generated cursed, thus, an altar provides no help in avoiding them.  [[Price identification]] is a useful way to identify them, as no other cloaks have a base cost of 40.  Unfortunately, it is not foolproof, as poisonous cloaks, unlike other [[fumble boots|harmful]] [[levitation boots|pieces]] of [[Gauntlets of fumbling|armor]], are reasonably likely to be generated with a +1 enchantment, giving them the same cost as a [[cloak of protection]] or a [[cloak of displacement]]. The only surefire ways to identify these cloaks are to formally identify all randomized cloaks you intend to put on, or to [[cancel]] every cloak you intend to price-ID, or to use a monster with the [[need +x weapon to hit]] property to determine their enchantment.
 
  
However, should you put on a poisonous cloak and survive the attack, you should probably not immediately take it off. Although it provides no base AC, it does provide [[Magic cancellation|MC 3]], a property ironically useful against, among other things, monsters' poisoned attacks. It will not poison you further, unless you take it off and put it on again, and so is harmless to leave in place. Thus, it is best to leave it on until you come across a better cloak or wish to replace your body armor (although be sure not to put the cloak back on if you still lack poison resistance!). If you do have poison resistance, these cloaks are a good source of MC 3 if you can find no others, which happens occasionally.
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==Generation==
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A cursed -1 poisonous cloak appears within the Chamber of Junk in the [[Lawful Quest]]. In SlashTHEM, this also applies to the [[Undertaker quest]], whose goal level is a copy of the Lawful Quest.
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In Hack'EM, poisonous cloaks usually generate cursed.
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==Description==
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While worn, the cloak confers no base [[AC]] before enchantment and [[MC]]3. Upon wearing a poisonous cloak, you are subjected to a single [[poisoned]] "attack" that deals standard HP damage and reduces [[strength]], including a {{frac|3}} chance of killing you instantly;{{refsrc|do_wear.c|233|version=SLASH'EM 0.0.7E7F2}} the cloak is then [[auto-identified]]. If you have [[poison resistance]], a message is printed upon wearing the cloak with no other effect.{{refsrc|do_wear.c|228|version=SLASH'EM 0.0.7E7F2|name="itch"}}
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===Hack'EM===
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In Hack'EM, the chance of instadeath only applies if the player has less than 25% poison resistance; the player will still take poison damage subject to reduction by how much resistance they currently have. Poisonous cloaks also prevent HP regeneration while worn, regardless of poison resistance.
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[[Upgrading]] a poisonous cloak will produce an [[alchemy smock]], and vice versa.
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==Strategy==
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The poisonous cloak's primary purpose is to make wearing random cloaks a very [[bad idea]]: identifying them informally before you have poison resistance is difficult, since they have the same odds of generating cursed as most items, compared to other armor such as [[gauntlets of fumbling]] and [[levitation boots]] that is generally undesirable to wear cursed. This is likely because the poison effect only occurs once each time you wear it: if you survive putting on a poisonous cloak, it is harmless to leave on until you find another suitable cloak, and even provides a source of MC3 if all else fails.
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In Hack'EM, the cloak can additionally be upgraded into an alchemy smock, which provides valuable poison ''and'' [[acid resistance]] simultaneously.
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===Identification===
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{{main|Price identification#SLASH'EM}}
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Price identification can be deceptively difficult for this cloak. The poisonous cloak is the only one with a base price of 40[[zm]], but does not generate as mostly cursed (outside of Hack'EM) meaning it may have some form of enchantment: a +1 enchantment gives them the same cost as a [[cloak of protection]] or a [[cloak of displacement]]. The only methods to identify a poisonous cloak that are absolutely certain are to formally identify all randomized cloaks you intend to put on.
 +
 
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==History==
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The poisonous cloak first appears in [[SLASH 6]] as the '''cloak of poisonousness'''.
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==Messages==
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{{message|This cloak feels a little itchy.|You wore a poisonous cloak while you had poison resistance.<ref name="itch"/>}}
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 
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{{slashem-7E7|offset=1}}
[[Category:SLASH'EM items]]
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{{variant-343}}<!--{{variant-36X}}-->
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[[Category:SLASH'EM cloaks]]
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[[Category:SlashTHEM cloaks]]
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[[Category:Hack'EM cloaks]]

Latest revision as of 06:04, 28 March 2024

[ Tattered cape.png[ Opera cloak.png[ Ornamental cope.png[ Piece of cloth.png
Poisonous cloak
Appearance random
Slot cloak
AC 0
Special
Base price 40 zm
Weight 10
Material cloth

A poisonous cloak is a type of cloak that appears in SLASH'EM, SlashTHEM and Hack'EM. It is made of cloth and has a randomized appearance.

Generation

A cursed -1 poisonous cloak appears within the Chamber of Junk in the Lawful Quest. In SlashTHEM, this also applies to the Undertaker quest, whose goal level is a copy of the Lawful Quest.

In Hack'EM, poisonous cloaks usually generate cursed.

Description

While worn, the cloak confers no base AC before enchantment and MC3. Upon wearing a poisonous cloak, you are subjected to a single poisoned "attack" that deals standard HP damage and reduces strength, including a 13 chance of killing you instantly;[1] the cloak is then auto-identified. If you have poison resistance, a message is printed upon wearing the cloak with no other effect.[2]

Hack'EM

In Hack'EM, the chance of instadeath only applies if the player has less than 25% poison resistance; the player will still take poison damage subject to reduction by how much resistance they currently have. Poisonous cloaks also prevent HP regeneration while worn, regardless of poison resistance.

Upgrading a poisonous cloak will produce an alchemy smock, and vice versa.

Strategy

The poisonous cloak's primary purpose is to make wearing random cloaks a very bad idea: identifying them informally before you have poison resistance is difficult, since they have the same odds of generating cursed as most items, compared to other armor such as gauntlets of fumbling and levitation boots that is generally undesirable to wear cursed. This is likely because the poison effect only occurs once each time you wear it: if you survive putting on a poisonous cloak, it is harmless to leave on until you find another suitable cloak, and even provides a source of MC3 if all else fails.

In Hack'EM, the cloak can additionally be upgraded into an alchemy smock, which provides valuable poison and acid resistance simultaneously.

Identification

Price identification can be deceptively difficult for this cloak. The poisonous cloak is the only one with a base price of 40zm, but does not generate as mostly cursed (outside of Hack'EM) meaning it may have some form of enchantment: a +1 enchantment gives them the same cost as a cloak of protection or a cloak of displacement. The only methods to identify a poisonous cloak that are absolutely certain are to formally identify all randomized cloaks you intend to put on.

History

The poisonous cloak first appears in SLASH 6 as the cloak of poisonousness.

Messages

This cloak feels a little itchy.
You wore a poisonous cloak while you had poison resistance.[2]

References