Difference between revisions of "Skeleton"
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− | A '''skeleton''' is a magically animated undead creature. Unlike [[shade]]s, only humanoid creatures can be used to create skeletons. Skeletons have a [[slowing attack]]. | + | A '''skeleton''' is a magically animated undead creature. Unlike [[shade]]s, only humanoid creatures can be used to create skeletons. Skeletons have a [[slowing attack]]. They have a chance of [[Monster_starting_inventory|getting]] a leather armour (25%); a knife (8%) or a short sword (16%); but no random [[offensive item]]. |
[[Orcus Town]] is the only place where skeletons usually appear. [[Polypiling]] multiple objects of material [[bone]] (such as [[unicorn horn]]s) may also create a skeleton. | [[Orcus Town]] is the only place where skeletons usually appear. [[Polypiling]] multiple objects of material [[bone]] (such as [[unicorn horn]]s) may also create a skeleton. | ||
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skeleton. No one knows why this is true, but it has become | skeleton. No one knows why this is true, but it has become | ||
an accepted fact amongst the practitioners of the black arts. | an accepted fact amongst the practitioners of the black arts. | ||
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[[Category:Monsters]] | [[Category:Monsters]] |
Revision as of 22:16, 28 December 2009
Z skeleton | |
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Difficulty | 14 |
Attacks |
Weapon 2d6, Touch 1d6 slowing |
Base level | 12 |
Base experience | 359 |
Speed | 8 |
Base AC | 4 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | No random generation |
Genocidable | No |
Weight | 300 |
Nutritional value | 5 (but no corpse) |
Size | Medium |
Resistances | Cold, Sleep, Poison, Petrification |
Resistances conveyed | None |
A skeleton:
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Reference | monst.c#line2182 |
A skeleton is a magically animated undead creature. Unlike shades, only humanoid creatures can be used to create skeletons. Skeletons have a slowing attack. They have a chance of getting a leather armour (25%); a knife (8%) or a short sword (16%); but no random offensive item.
Orcus Town is the only place where skeletons usually appear. Polypiling multiple objects of material bone (such as unicorn horns) may also create a skeleton.
Chatting with a skeleton (even a tame one) will paralyze you for a few turns.
Old players of the Dungeons & Dragons games are again put on notice that NetHack is different: in D&D, skeletons are the weakest of the classical undead monsters, safe to fight for very inexperienced characters. Not so in NetHack, where they are much tougher, reminiscent perhaps of the classic Ray Harryhausen movies.
Encyclopaedia entry
A skeleton is a magically animated undead creature. Unlike shades, only a humanoid creature can be used to create a skeleton. No one knows why this is true, but it has become an accepted fact amongst the practitioners of the black arts.