Difference between revisions of "The Staff of Aesculapius"

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(Encyclopedia entry)
(two-handed)
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If [[invoke|#invoke]]d, it heals half the [[HP]] you would need to return to full health, and cures [[sickness]], [[blindness]], and [[sliming]]. It does ''not'' cure blindness caused by a [[cream pie]].<ref>[[artifact.c#line1219]] (code for <code>HEALING</code> effect)</ref>
 
If [[invoke|#invoke]]d, it heals half the [[HP]] you would need to return to full health, and cures [[sickness]], [[blindness]], and [[sliming]]. It does ''not'' cure blindness caused by a [[cream pie]].<ref>[[artifact.c#line1219]] (code for <code>HEALING</code> effect)</ref>
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Like all staves, it is [[two-handed]]. The associated dangers make it an unpopular weapon in [[Gehennom]].
  
 
== Encyclopedia entry ==
 
== Encyclopedia entry ==

Revision as of 01:32, 2 January 2011

)   The Staff of Aesculapius   Quarterstaff.png
Base item quarterstaff
Damage vs. small 1d6 x2 +1d8
Damage vs. large 1d6 x2 +1d8
To-hit bonus +0
Bonus versus not drain resistant
Weapon skill quarterstaff
Size two-handed
Affiliation
When carried

(none)

When wielded
When invoked
Base price 5000 zm
Weight 40
Material wood

The Staff of Aesculapius is the healer quest artifact. It is neutral for wishing purposes. Its base item type is a quarterstaff.

It deals double damage to all monsters without level-drain resistance, drains levels from them, and also gives hungerless regeneration and protection from level drain.

If #invoked, it heals half the HP you would need to return to full health, and cures sickness, blindness, and sliming. It does not cure blindness caused by a cream pie.[1]

Like all staves, it is two-handed. The associated dangers make it an unpopular weapon in Gehennom.

Encyclopedia entry

This staff is considered sacred to all healers, as it truly
holds the powers of life and death. When wielded, it
protects its user from all life draining attacks, and
additionally gives the wielder the power of regeneration.
When invoked it performs healing magic.

References

  1. artifact.c#line1219 (code for HEALING effect)

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