Difference between revisions of "Thick-skinned"

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A '''thick-skinned''' monster is a [[monster]] that will only be dealt one [[hit point]] damage when attacked by a [[bullwhip]]. Thick-skinned monsters have the flag M1_THICK_HIDE in the [[source code]].
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Some monsters in [[NetHack]] are '''thick-skinned''', which protects them from certain attacks. Thick-skinned monsters have the flag M1_THICK_HIDE in the [[source code]].
  
 
The following monsters are thick-skinned:
 
The following monsters are thick-skinned:
 
*[[Gargoyle]]s and [[winged gargoyle]]s
 
*[[Gargoyle]]s and [[winged gargoyle]]s
 
*All [[mimic]]s
 
*All [[mimic]]s
*[[Mumak]]s, [[titanothere]]s, [[baluchitherium]]s, and [[mastodon]]s
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*[[Mumakil]], [[titanothere]]s, [[baluchitheria]], and [[mastodon]]s
*All [[dragon]]s (including the [[Chromatic Dragon]] and [[Ixoth]])
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*All [[dragon]]s (including baby dragons, the [[Chromatic Dragon]], and [[Ixoth]])
 
*[[Earth elemental]]s
 
*[[Earth elemental]]s
 
*All [[naga]]s
 
*All [[naga]]s
 
*[[Xorn]]s
 
*[[Xorn]]s
 
*[[Skeleton]]s
 
*[[Skeleton]]s
*[[wood golem|Wood]], [[clay golem|clay]], [[stone golem|stone]], [[glass golem|glass]] and [[iron golem]]s
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*[[wood golem|Wood]], [[clay golem|clay]], [[stone golem|stone]], [[glass golem|glass]], [[gold golem|gold]], and [[iron golem]]s
 
*[[Horned devil]]s and [[barbed devil]]s
 
*[[Horned devil]]s and [[barbed devil]]s
 
*[[Shark]]s
 
*[[Shark]]s
 
*[[Crocodile]]s and [[salamander]]s
 
*[[Crocodile]]s and [[salamander]]s
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==Effects==
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Thick-skinned monsters take no [[damage]] from any [[material|flimsy]] weapon (such as a [[bullwhip]]), or any weapon whose material is undefined (such as a [[worm tooth]]).{{refsrc|src/weapon.c|302|version=NetHack 3.6.0}} They also take no damage from being [[kick]]ed.{{refsrc|src/dokick.c|49|version=NetHack 3.6.0}} Thick-skinned monsters are immune to [[staggering blow]]s.{{refsrc|src/uhitm.c|1047|version=NetHack 3.6.0}}
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==References==
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<references/>
  
 
[[Category:Monster attributes]]
 
[[Category:Monster attributes]]
{{nethack-343}}
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{{nethack-360}}

Latest revision as of 23:53, 11 December 2019

Some monsters in NetHack are thick-skinned, which protects them from certain attacks. Thick-skinned monsters have the flag M1_THICK_HIDE in the source code.

The following monsters are thick-skinned:

Effects

Thick-skinned monsters take no damage from any flimsy weapon (such as a bullwhip), or any weapon whose material is undefined (such as a worm tooth).[1] They also take no damage from being kicked.[2] Thick-skinned monsters are immune to staggering blows.[3]

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.