Difference between revisions of "Throne room"

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m (Made it redirect to the "throne rooms" section of the special room page)
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#REDIRECT [[special room#Throne_rooms]]
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'''Throne rooms''' contain an assortment of monsters, a [[throne]], and a [[chest]]. The monsters are always generated hostile{{refsrc|mkroom.c|306}}, but are also often asleep.
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==Generation==
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A throne room is generated with a 1/6 chance in ordinary rooms-and-corridors levels from level 5 onwards, provided the level does not already have a [[shop]]{{refsrc|mklev.c|735}}.
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[[Throne room monster]]s are{{reffunc|mkroom.c|courtmon}}:
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* [[dragon]]s (on level 15+)
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* [[giant]]s (13+)
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* [[troll]]s (10+)
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* [[centaur]]s (6+)
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* [[orc (monster class)|orc]]s
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* [[bugbear]]s
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* [[hobgoblin]]s
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* [[gnome]]s
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* [[kobold]]s
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Deeper levels are skewed to harder monsters. The limits for ordinary random monsters (based on the average of your and the dungeon floor's level) do not apply. Extinct or genocided monsters will be replaced with ordinary random monsters.
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Additionally, the throne may have one of the following monsters sitting on it. The monster will have a [[mace]] in its inventory. Lower levels will have higher level monsters sitting on the throne.{{reffunc|mkroom.c|mk_zoo_thronemon}}
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* [[Ogre king]]
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* [[Elvenking]]
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* [[Dwarf king]]
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* [[Gnome king]]
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==Special levels with throne rooms==
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There is a guaranteed throne room in [[Fort Ludios]] (if the Fort is generated at all).
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There are also guaranteed thrones in the [[Castle]] and in [[Vlad's Tower|Vlad's tower]]; however, the rooms they are located in are not considered throne rooms.
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==Messages==
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{{message|You hear the tones of courtly conversation.}}
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{{message|You hear a sceptre pounded in judgment.}}
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{{message|Someone shouts "Off with <his/her> head!"|A throne room is present on the level.}}
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{{message|You hear Queen Beruthiel's cats!|A throne room is present on the level, and you are [[hallucinating]].}}
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{{message|You enter an opulent throne room!|You entered a throne room.}}
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==Strategy==
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If all the monsters are still asleep and you have [[stealth]], you can pick them off one by one. Fighting all the monsters when they are awake can be dangerous for low-level characters: most of the monsters can [[Gnome With the Wand of Death|use wands against you]].
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Most throne room monsters are slower than an unhasted player, making them vulnerable to hit-and-run or ranged attacks. However centaurs are fast, and may hit you several times per turn.
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If you're trying to fight throne room monsters in a hallway, beware of monsters zapping a [[wand of digging]] down and leaving a hole between you and the throne room. Also, throne rooms can have multiple doors. If you are guarding one door, some monsters may leave the throne room through a second door and surround you.
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==History==
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The "royal" monsters generated on the throne with a mace did not exist in [[NetHack 3.4.3]] or prior versions.
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==References==
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[[Category:Special rooms]]

Revision as of 06:29, 28 June 2020

Throne rooms contain an assortment of monsters, a throne, and a chest. The monsters are always generated hostile[1], but are also often asleep.

Generation

A throne room is generated with a 1/6 chance in ordinary rooms-and-corridors levels from level 5 onwards, provided the level does not already have a shop[2].

Throne room monsters are[3]:

Deeper levels are skewed to harder monsters. The limits for ordinary random monsters (based on the average of your and the dungeon floor's level) do not apply. Extinct or genocided monsters will be replaced with ordinary random monsters.

Additionally, the throne may have one of the following monsters sitting on it. The monster will have a mace in its inventory. Lower levels will have higher level monsters sitting on the throne.[4]

Special levels with throne rooms

There is a guaranteed throne room in Fort Ludios (if the Fort is generated at all).

There are also guaranteed thrones in the Castle and in Vlad's tower; however, the rooms they are located in are not considered throne rooms.

Messages

You hear the tones of courtly conversation.
You hear a sceptre pounded in judgment.
Someone shouts "Off with <his/her> head!"
A throne room is present on the level.
You hear Queen Beruthiel's cats!
A throne room is present on the level, and you are hallucinating.
You enter an opulent throne room!
You entered a throne room.

Strategy

If all the monsters are still asleep and you have stealth, you can pick them off one by one. Fighting all the monsters when they are awake can be dangerous for low-level characters: most of the monsters can use wands against you.

Most throne room monsters are slower than an unhasted player, making them vulnerable to hit-and-run or ranged attacks. However centaurs are fast, and may hit you several times per turn.

If you're trying to fight throne room monsters in a hallway, beware of monsters zapping a wand of digging down and leaving a hole between you and the throne room. Also, throne rooms can have multiple doors. If you are guarding one door, some monsters may leave the throne room through a second door and surround you.

History

The "royal" monsters generated on the throne with a mace did not exist in NetHack 3.4.3 or prior versions.

References