Difference between revisions of "User:Darth l33t/Medusa's Island (3.6.0)"
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− | Medusa | + | The up stairs are on the top-center island; one of the marked down stairs is the actual down stairs with Medusa waiting on them; another is actually the statue of Perseus, and the third is actually a fountain. |
− | The statue of Perseus | + | The statue of Perseus has (independently) a 75% chance of containing a cursed +0 shield of reflection, a 25% chance of +0 levitation boots, a 50% chance of a blessed +2 scimitar, and a 50% chance of a sack. |
− | + | {{DOD}} | |
− | |||
− | |||
− | |||
==Variants== | ==Variants== | ||
===[[SLASHTHEM]]=== | ===[[SLASHTHEM]]=== |
Revision as of 21:27, 19 December 2015
Medusa's Island | |
---|---|
Location | Level 21–28 of the Dungeons of Doom |
Variants | |
Bones | No |
Mappable | Yes |
Teleportable | No |
Diggable floor | Yes |
Diggable walls | varies |
Medusa's Island is the home of Medusa. It is ineligible to leave bones files. The entire level is non-teleportable. It is 1 to 4 levels above the Castle and therefore between dungeon level 21 and 28. Monster creation on this level is biased towards chaotic monsters.
There are four different versions of the island, each of which has an equal chance of being used.
First version
Medusa's Island (1) | |
---|---|
Location | Level 21–28 of the Dungeons of Doom |
Bones | No |
Mappable | Yes |
Teleportable | No |
Diggable floor | Yes |
Diggable walls | No |
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Medusa is waiting on the downstair; there is a random snake in each of the top and bottom corridors of her hall, two water trolls in the water to the right of the level, three giant eels and three jellyfish in the water to the left of the level, and ten random other monsters. In addition to the two marked squeaky boards, there are five other random traps on the level.
The statue of Perseus on the downstair has (independently) a 75% chance of containing a cursed +0 shield of reflection, a 25% chance of +0 levitation boots, a 50% chance of a blessed +2 scimitar, and a 50% chance of a sack; up to five other statues of player-monsters with names and classes from the top ten score list may be randomly created in Medusa's chamber, and will be empty. The seven random other statues around the level will contain any equipment their monster type might usually be issued with, but will not have the usual chance of containing a random spellbook.
The walls of Medusa's hall are undiggable.
Second version
Medusa's Island (2) | |
---|---|
Location | Level 21–28 of the Dungeons of Doom |
Bones | No |
Mappable | Yes |
Teleportable | No |
Diggable floor | Yes |
Diggable walls | Not on leftmost/ rightmost islands |
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Medusa is waiting on the downstair; there is a titan and a gremlin in the entrance hall, six electric eels and three jellyfish in the water to the left of the level, four stone golems and two cobras immediately outside Medusa's room, a random angel and a yellow light in the back room of Medusa's hall, and a further thirteen random monsters distributed fairly evenly across the level. In addition to the marked magic trap, there are four other random traps on the level.
The statue of Perseus on the downstair has (independently) a 25% chance of containing a cursed +0 shield of reflection, a 75% chance of +0 levitation boots, a 50% chance of a blessed +2 scimitar, and a 50% chance of a sack; up to five other statues of player-monsters with names and classes from the top ten score list may be randomly created in Medusa's hall, and will be empty. The eight marked statues outside Medusa's room will contain any equipment their monster type might usually be issued with, but will not have the usual chance of containing a random spellbook.
There are marked boulders in the entrance hall and on the right-hand island; the latter has a random wand beneath it. The walls of both the entrance hall and Medusa's hall are undiggable.
The wand is possibly a reference to NetHack 2.3e and earlier versions of NetHack. These versions did not have the Castle; instead, they placed the wand of wishing in one of the upper mazes, in a dead-end square with a boulder on top.
Third version
Medusa's Island (3) | |
---|---|
Location | Level 21–28 of the Dungeons of Doom |
Bones | No |
Mappable | Yes |
Teleportable | No |
Diggable floor | Yes |
Diggable walls | only on right half of double room |
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The up stairs are on the top-center island; one of the marked down stairs is the actual down stairs with Medusa waiting on them; another is actually the statue of Perseus, and the third is actually a fountain.
The statue of Perseus has (independently) a 75% chance of containing a cursed +0 shield of reflection, a 25% chance of +0 levitation boots, a 50% chance of a blessed +2 scimitar, and a 50% chance of a sack.
This page is based on a spoiler by Dylan O'Donnell. The original license is:
Redistribution, copying, and editing of these spoilers, with or without modification, are permitted provided that the following conditions are met:
- The original contributors to any spoiler must continue to be credited.
- Any modifications to the spoiler must be acknowledged and credited.
Variants
SLASHTHEM
A notable difference in SLASHTHEM, is the far greater number of sea monsters in the level (and other water levels). A few of these new sea monsters, have stealing and lycanthropy attacks.
You should be prepared with telepathy, or at least warning and ranged attacks.
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.