User:Flag On The Moon/Maps

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This page has some maps that I've designed for special levels.

Alternate Priest Home Levels

One feature of the Biodiversity patch is that the home level of the Priest quest depends on the pantheon of the player. Here are some additional home levels for pantheons that did not have them in the patch.

Shrine (Shinto/Samurai pantheon)

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............---------------.....|.......|........................#####......
-----------.|.............|.....|.......|........................#####......
|.........|.|.@@..........|.....----+----........................#####......
|.-----...|.|.@...........|.....................................--###--.....
|.-----...|-|.............|-...@.......... ... ... ... .........|-----|.d...
|.|...|d..|.|.............|.................................................
|.|.(.+...+.S......_......+.................................................
|.|...|d..|.|......@......|.................................................
|.-----...|-|.............|-...@.......... ... ... ... .........|-----|.d...
|.-----...|.|.@...........|.............................--.--...--###--.....
|.........|.|.@@..........|.............................|...|....#####......
-----------.|.............|.............................|.{.|....#####......
............---------------.............................|...|....#####......
............---------------.............................-----....#####......
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The Japanese pantheon home level is based on a Shinto shrine. The Arch Priest and several acolytes start in the haiden, the hall of worship. Behind it is the honden, the sanctuary of the kami. Inside the honden is a chest containing a mirror.

The outer gate and the door of the sanctuary are flanked by statues of large dogs, representing komainu, "lion-dogs", guardian figures.

The shrine is besieged by twelve human zombies and two hostile tengu.

Venice

Maps for a quest set in and around Venice. Inspired by the use of a real-world setting in the SLASH'EM Yeoman quest.

Piazza San Marco

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|.......|...................................u.|....+.....|   |}}}}.|.......|
|.@.@.@.|.....................................|.----.....-----}}}}.|.......|
|.@.....+...................................u.|.|............--}}}.|random.|
|.@.@.@.|.....................................+.+.........._..|}}}.|.......|
|.......|...................................u.|.|............--}}}.|.......|
---------...........................{.........|.----.....-----}}}}.----+----
>...........................................u.|....+.....|   |}}}}..........
----+------+------+------+-----------.........----------------}}}}.........^
|.......|.....|.......|.....|...|...|.........................}}}}..........
|general|.@.@.|liquor.|.....|...|.b.+..............-----------}}}}-----S----
|.......|..@..|.......|.....|zoo|.o.|..............|.........|}}}}|.1|..|.2|
|.......|.....|.......|.....|...|.o.|..............|.........|####|+#-+#-+#|
-----------------------------...|.k.|..............|.throne..+....+.......@|
}}}}}}}}}}}}}}}}}}}}}}}}}}}}|...|...|..............|.........|####|#+-#+-#+|
}}#.....#.....#.....#.....}}--+------...:......f...-----+-----}}}}|5.|4.|3.|
}}...#.....#.....#.....#......................................}}}}--#--#--#-
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A simplified version of the Piazza San Marco, notably omitting the north side of the square.

Geographical notes:

  • The water at the bottom of the map is the Lagoon.
  • The temple is the Basilica San Marco. The fountain marks the approximate location of the Campanile.
  • The throne room is the Palazzo Ducale. The prison is the Palazzo delle Prigioni, used at one time as a prison, and linked to the Palazzo Ducale by the Ponte dei Sospiri (Bridge of Sighs).
  • The trees along the lagoon represent the palace gardens.
  • The second-hand bookstore is the Biblioteca Marciana.
  • The treasure zoo is the Zecca (Mint).
  • The liquor emporium is in roughly the location of the Caffè Florian, a cafe dating back to the 1700s.
  • The general store is the National Archeological Museum.

And here's what this looks like in des-file format:

FLAGS:hardfloor
GEOMETRY:center,center
#0        1         2         3         4         5         6         7
#12345678901234567890123456789012345678901234567890123456789012345678901234
MAP
----------------------------------------------------------   |}}}}.---------#0
|.......|.....................................|....+.....|   |}}}}.|.......|#1
|.......|.....................................|.----.....-----}}}}.|.......|#2
|.......+.....................................|.|............--}}}.|.......|#3
|.......|.....................................+.+.............|}}}.|.......|#4
|.......|.....................................|.|............--}}}.|.......|#5
---------...........................{.........|.----.....-----}}}}.----+----#6
..............................................|....+.....|   |}}}}..........#7
----+------+------+------+-----------.........----------------}}}}..........#8
|.......|.....|.......|.....|...|...|.........................}}}}..........#9
|.......|.....|.......|.....|...|...+..............-----------}}}}-----S----#0
|.......|.....|.......|.....|...|...|..............|....\....|}}}}|..|..|..|#1
|.......|.....|.......|.....|...|...|..............|.........|FFFF|+F-+F-+F|#2
-----------------------------...|...|..............|.........+....+........|#3
}}}}}}}}}}}}}}}}}}}}}}}}}}}}|...|...|..............|.........|FFFF|F+-F+-F+|#4
}}T.....T.....T.....T.....}}--+------... ...... ...-----+-----}}}}|..|..|..|#5
}}...T.....T.....T.....T......................................}}}}--F--F--F-#6
}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}#7
}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}#8
}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}#9
ENDMAP
NON_DIGGABLE:(00,00,75,19)
BRANCH:(74,08,74,08),(0,0,0,0)
STAIR:(00,07),down
# The National Archeological Museum
REGION[50%]:(01,09,07,12),lit,"shop"
DOOR:closed,(04,08)
# Vigili Urbani
MONSTER:('@',"watchman"),(10,06),peaceful
MONSTER:('@',"watchman"),(10,08),peaceful
MONSTER:('@',"watch captain"),(11,10),peaceful
DOOR:closed,(11,08)
# Caffe Florian, a cafe dating back to the 1700s
REGION:(15,09,21,12),lit,"potion shop"
DOOR:closed,(18,08)
# The Zecca, or Mint
REGION:(29,09,31,14),lit,"zoo",filled
DOOR:closed,(30,15)
# The Biblioteca Marciana
REGION:(33,09,35,14),lit,"scroll shop"
DOOR:closed,(36,10)
# The palace gardens
MONSTER:('n',"water nymph"),(05,15)
MONSTER:('n',"water nymph"),(11,15)
MONSTER:('n',"water nymph"),(17,15)
# Attributes of St. Theodore and St. Mark, atop columns
OBJECT:('`',"statue"),(40,15),"crocodile",1
OBJECT:('`',"statue"),(47,15),"panther",1 # should be (winged) lion
# St. Mark's Basilica
REGION:(47,01,61,07),lit,"temple"
ALTAR:(59,04),lawful,shrine
DOOR:closed,(46,04)
DOOR:closed,(48,04)
DOOR:closed,(51,01)
DOOR:closed,(51,07)
FOUNTAIN:(36,06) # at the approximate location of the Campanile
# The "Horses of St. Mark"
OBJECT:('`',"statue"),(44,01),"warhorse",1
OBJECT:('`',"statue"),(44,03),"warhorse",1
OBJECT:('`',"statue"),(44,05),"warhorse",1
OBJECT:('`',"statue"),(44,07),"warhorse",1
# Palazzo Ducale
REGION:(52,11,60,14),lit,"throne"
DOOR:locked,(61,13)
# Palazzo delle Prigioni
$place = { (68,11), (74,11), (73,15), (70,15), (67,15) }
SHUFFLE: $place
MONSTER:('@',"watchman"), (74,13), peaceful
MONSTER:('@',"prisoner"), $place[0], peaceful
MONSTER:('@',"prisoner"), $place[1], peaceful
ENGRAVING:(71,11),engrave,"CASANOVA STETTE QUA" # lit. "Casanova stood here"
DOOR:locked,(66,13)
DOOR:locked,(67,12)
DOOR:locked,(70,12)
DOOR:locked,(73,12)
DOOR:locked,(68,14)
DOOR:locked,(71,14)
DOOR:locked,(74,14)
# Misc
DOOR:closed,(08,03)
DOOR:closed,(25,08)
DOOR:closed,(71,06)
REGION[50%]:(68,01,74,05),lit,"shop"