|Religion in NetHack|
- This article is about NetHack's deities. For the item known as “GoD”, see gauntlets of dexterity.
A god is lawful, neutral, chaotic, or unaligned. In every NetHack game, the role of your adventurer determines the pantheon of gods that the game uses. Each role's pantheon contains one lawful, one neutral, and one chaotic god; your task is to retrieve the Amulet of Yendor for the god of your alignment. To ascend (win the game) you must sacrifice the amulet at your god's high altar. You can sometimes #pray to your god in times of need.
The unaligned god is always Moloch, who holds dominion over prayers and altars in Gehennom. Marduk is described in the introductory text as the Creator, from whom Moloch stole the Amulet of Yendor. Elbereth is the name of an elf-goddess that can be #engraved to frighten most monsters, but not humans or elves.
|Knight||Lugh||Brigit||Manannan Mac Lir|
|Monk||Shan Lai Ching||Chih Sung-tzu||Huan Ti|
|Tourist||Blind Io||The Lady||Offler|
|Unaligned||Marduk · Moloch · Elbereth · Arioch|
The pantheon for a priest(ess) is randomly selected from another single role; if a priest's lawful god is Blind Io, the neutral god is always going to be The Lady.
The NetHack pantheons (and related quests) for each role are derived from a mix of real-world and fictional sources:
- Archeologist: Aztec mythology
- Barbarian: Robert E. Howard's Conan mythos
- Caveman: Mesopotamian mythology
- Healer: Greek mythology
- Knight: Celtic mythology
- Monk: Chinese mythology
- Ranger: Roman mythology
- Rogue: Fritz Leiber's Fafhrd and the Gray Mouser mythos
- Samurai: Japanese mythology
- Tourist: Terry Pratchett's Discworld mythos
- Valkyrie: Norse mythology
- Wizard: Egyptian mythology
- Marduk: Babylonian mythology
- Moloch: The Bible, Dante's Inferno, D&D, among others
- Elbereth: J.R.R. Tolkien's Middle-earth mythos
- Arioch: Michael Moorcock's Elric of Melniboné mythos
|Yeoman||His Majesty||His Holiness||The Commons|
The Convict patch adds the Convict as a new role with its own pantheon, based on the Forgotten Realms mythology.
Goddesses and Gods operate in ones, threesomes, or whole
pantheons of nine or more (see Religion). Most of them claim
to have made the world, and this is indeed a likely claim in
the case of threesomes or pantheons: Fantasyland does have
the air of having been made by a committee. But all Goddesses
and Gods, whether they say they made the world or not, have
very detailed short-term plans for it which they are determined
to carry out. Consequently they tend to push people into the
required actions by the use of coincidence or Prophecy, or just
by narrowing down your available choices of what to do next:
if a deity is pushing you, things will go miserably badly until
there is only one choice left to you.