Difference between revisions of "Weight"
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+ | If you are [[polymorph]]ed into a [[giant]], boulders in your inventory have no weight. | ||
Monsters have no specific weight while alive (they are instead classified by [[monster size|size]]), but their corpses do. | Monsters have no specific weight while alive (they are instead classified by [[monster size|size]]), but their corpses do. |
Revision as of 11:31, 4 August 2011
Every item has a weight. Carry too much and you become burdened, stressed, strained, overtaxed or overloaded. If you are anything but unburdened, your movements become slower. Fighting while burdened is not advisable. The following table lists the weights of a few common items and a couple of monsters in order of their weight:
Item | Weight |
---|---|
100 gold pieces | 1 |
gem | 1 |
ring | 3 |
scroll | 5 |
wand | 7 |
luckstone | 10 |
tripe ration | 10 |
bugle | 10 |
mirror | 13 |
flail | 15 |
empty bag | 15 |
amulet | 20 |
potion | 20 |
food ration | 20 |
unicorn horn | 20 |
mace | 30 |
dragon scale mail | 40 |
long sword | 40 |
spellbook | 50 |
fauchard | 60 |
pick-axe | 100 |
plate mail | 450 |
iron ball | 480 |
loadstone | 500 |
human | 1450 |
dragon | 4500 |
boulder | 6000 |
If you are polymorphed into a giant, boulders in your inventory have no weight.
Monsters have no specific weight while alive (they are instead classified by size), but their corpses do.
Using a bag of holding reduces the weight of the items it contains, unless it is cursed, which makes the items twice as heavy as they are. An uncursed bag of holding effectively reduces the weight of its contents by half and a blessed one by three quarters.