Deluder
| [ Deluder | |
|---|---|
| Base item | cloak of displacement |
| Affiliation | |
| When carried |
|
| When worn | |
| When invoked | (none) |
| Base price | 5000 zm |
| Weight | 10 |
| Material | [[{{{material}}}]] |
Deluder is an artifact that appears in SLASH'EM, SlashTHEM and Hack'EM. Its default alignment is neutral, and its base item is a cloak of displacement.
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"Update to reflect THEM/Hack'EM, adjust advice accordingly, and broaden scope or split articles if necessary."
Generation
A cloak of displacement randomly generated on the ground (including in shops) or as a death drop has a base 1⁄20 chance of being made into an artifact, which will always be Deluder if it has not yet generated. Any neutral hero can receive Deluder as a sacrifice gift.
In SLASH'EM, Deluder is the guaranteed second sacrifice gift for Wizard. In SlashTHEM, Deluder is the guaranteed first sacrifice gift for Jedi, and the same is true for Jedi in Hack'EM.
Description
While carried, Deluder acts as a luck item of the same beatitude. While worn, Deluder grants stealth in addition to the base item's displacement.
Strategy
In SLASH'EM, Deluder's MC2 makes it somewhat less favorable for a Wizard that it is gifted to compared to the MC3 from their starting cloak of magic resistance, and makes it more difficult to obtain a high-damage artifact weapon if they do not plan to rely on Magicbane—fortunately, it does eliminate the need for them to brave Mines' End specifically for a luckstone, and makes it much easier to raise luck from subsequent sacrifices at the altar where they received it.
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