Dirge (EvilHack)
| ) Dirge (EvilHack) (No tile) | |
|---|---|
| Base item | long sword |
| Damage vs. small | 1d8+2 +1d10 |
| Damage vs. large | 1d12+2 +1d10 |
| To-hit bonus | +1d5 |
| Bonus versus | monsters without acid resistance |
| Weapon skill | long sword |
| Size | one-handed |
| Affiliation | |
| When carried |
(none) |
| When wielded | |
| When invoked |
(none) |
| Base price | 4000 zm |
| Weight | 15 |
| Material | mithril |
| ) Dirge (Hack'EM) (No tile) | |
|---|---|
| Base item | long sword |
| Damage vs. small | 1d8+2 +1d12 |
| Damage vs. large | 1d12+2 +1d12 |
| To-hit bonus | +1d5 |
| Bonus versus | monsters without acid resistance |
| Weapon skill | long sword |
| Size | one-handed |
| Affiliation | |
| When carried |
(none) |
| When wielded | |
| When invoked |
(none) |
| Base price | 4000 zm |
| Weight | 15 |
| Material | mithril |
- For the artifact in other variants, see Dirge.
Dirge is an artifact that appears in EvilHack and Hack'EM. It is chaotic and intelligent, and its base item is a long sword made of mithril.
Generation
Dirge cannot be randomly generated, though it can be wished for or found in bones.
A Dark Knight (i.e. a Knight that starts their game as chaotic) can be gifted Dirge by wielding a long sword, elven long sword, orcish long sword, or dark elven long sword and sacrificing a corpse of their race on a chaotic altar while their alignment record is positive and their god is not angry: this will exercise wisdom and transform the sword into the blessed and erosion-proofed Dirge, which also repairs any damage, removes any object properties and brings the sword's enchantment up to +0 if it was negative.
Graz'zt will be generated with Dirge if he is encountered while the artifact has not yet been generated in a game—if Dirge is generated this way, the artifact will be cursed and have an enchantment ranging from +1 to +5.
If Dirge is wished for, there is a 1⁄x chance (where x is the amount of previous artifact wishes) of it being created successfully, and an effective x⁄(x+1)² chance of a hostile knight generating adjacent to the character with the artifact in their possession.
Description
Dirge has +1d5 to-hit and +1d10 damage bonuses against monsters without acid resistance, and grants acid resistance while wielded—in Hack'EM, the damage bonus is raised to +1d12. Attacking with Dirge can corrode a target's armor, and force-fighting while wielding Dirge can be used to cleave through iron bars and destroy them.
Encyclopedia entry
... DIRGE \o/
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