Hobbit pickpocket
| h hobbit pickpocket (No tile) | |
|---|---|
| Difficulty | 3 |
| Attacks |
Weapon 1d6 physical, weapon 1d6 steal item |
| Base level | 2 |
| Base experience | 17 |
| Speed | 9 |
| Base AC | 8 |
| Base MR | 0 |
| Alignment | -1 (chaotic) |
| Frequency (by normal means) | 2 (Quite rare) |
| Genocidable | Yes |
| Weight | 500 |
| Nutritional value | 200 |
| Size | Small |
| Resistances | None |
| Resistances conveyed | None |
|
A hobbit pickpocket:
| |
| Reference | EvilHack - monst.c, line 559 |
A hobbit pickpocket, h, is a type of monster that appears in EvilHack and Hack'EM. In versions of EvilHack prior to 0.7, they are known as hobbit rogues.
A hobbit pickpocket is a small, omnivorous humanoid that is similar to the "base" hobbit. They have the same weapon attack as hobbits, along with a second weapon attack that is used for item theft similar to monkeys.
Generation
Hobbit pickpockets may occasionally generate as peaceful towards player hobbits, as well as any chaotic or unaligned player character.
Like regular hobbits, hobbit pickpockets have a chance of being generated with the following: one of a dagger, a elven dagger, or a sling and some flint stones. They also have a 1⁄10 chance of generating with a dwarvish cloak, and an independent 1⁄10 chance of generating with mithril elven chain mail. They will also receive some gold, with an additional 1⁄8 chance of receiving a lock pick and a separate 1⁄6 chance of getting a sack.
Strategy
Hobbit pickpockets are slightly tougher than the standard hobbit, and their chance of carrying a sling and flint stones makes them somewhat dangerous for early game giants. However, they are not much more difficult to defeat—a giant in particular can easily flatten one with a thrown boulder.
Hobbit pickpockets are a good early source of unlocking tools, containers and even armor for most characters.