Elemental (SpliceHack)
SpliceHack adds many new varieties of elemental E monsters.
Contents
Mud elemental
E mud elemental (No tile) | |
---|---|
Difficulty | 11 |
Attacks |
Claw 4d6, Claw 1d6 blind |
Base level | 8 |
Base experience | ? |
Speed | 6 |
Base AC | 2 |
Base MR | 30 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 2500 |
Nutritional value | 0 |
Size | Huge |
Resistances | fire, cold, poison, petrification |
Resistances conveyed | None |
A mud elemental:
| |
Reference | SpliceHack 1.1.0 monst.c L2188 |
Mud elementals are very similar to earth elementals, but have an extra blinding attack and the ability to swim.
Generation
Mud elementals are never randomly generated. If an earth elemental is hit with a wand of water, it will turn into a mud elemental.[1] Mud elementals can also be created from a scroll of elementalism.
Messages
- The earth elemental turns into a roiling pile of mud!
Acid elemental
E acid elemental (No tile) | |
---|---|
Difficulty | 12 |
Attacks |
Claw 3d6 acid, Passive 0d4 acid |
Base level | 8 |
Base experience | ? |
Speed | 6 |
Base AC | 2 |
Base MR | 30 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 2500 |
Nutritional value | 0 |
Size | Huge |
Resistances | fire, cold, poison, acid |
Resistances conveyed | None |
An acid elemental:
| |
Reference | SpliceHack 1.1.0 monst.c L2196 |
Acid elementals are not randomly generated, but can be created from a scroll of elementalism.
Ice elemental
E ice elemental (No tile) | |
---|---|
Difficulty | 12 |
Attacks |
Claw 5d6, Passive 0d4 cold |
Base level | 8 |
Base experience | ? |
Speed | 6 |
Base AC | 2 |
Base MR | 30 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 2500 |
Nutritional value | 0 |
Size | Huge |
Resistances | poison, cold, petrification |
Resistances conveyed | None |
An ice elemental:
| |
Reference | SpliceHack 1.1.0 monst.c L2204 |
Hostile ice elementals are guaranteed to appear on the Plane of Ice.[2] They can also be created from a scroll of elementalism. However they are never randomly generated.
Magma elemental
E magma elemental (No tile) | |
---|---|
Difficulty | 12 |
Attacks |
Claw 4d5 fire, Passive 0d4 fire |
Base level | 8 |
Base experience | ? |
Speed | 6 |
Base AC | 2 |
Base MR | 30 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 2500 |
Nutritional value | 0 |
Size | Huge |
Resistances | fire |
Resistances conveyed | None |
A magma elemental:
| |
Reference | SpliceHack 1.1.0 monst.c L2211 |
Magma elementals turn into a pool of lava when they die.[3]
Generation
Magma elementals are not randomly generated. There is one guaranteed in Mephisto's Lair.[4] They can also be created from a scroll of elementalism.
Strategy
Be careful where you kill a magma elemental: a pool of lava can make an area more difficult to traverse.
Messages
- The magma elemental's body dissolves into a pool of lava.
Plasma elemental
E plasma elemental (No tile) | |
---|---|
Difficulty | 14 |
Attacks |
Claw 2d6 fire, Engulf 1d10 shock |
Base level | 8 |
Base experience | ? |
Speed | 36 |
Base AC | 2 |
Base MR | 30 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 0 |
Nutritional value | 0 |
Size | Huge |
Resistances | poison,fire,shock,petrification |
Resistances conveyed | None |
A plasma elemental:
| |
Reference | SpliceHack 1.1.0 monst.c L2218 |
Plasma elementals are extremely fast and can engulf you, similar to air elementals. However they only do fire and shock damage.
Generation
Plasma elementals are never randomly generated. Some plasma elementals are guaranteed on the Plane of Ice.[5] They can also be created from a scroll of elementalism.
Fusion elemental
E fusion elemental (No tile) | |
---|---|
Difficulty | 25 |
Attacks |
Claw 2d6 fire, Claw 2d6 physical, Claw 2d6 physical, Engulf 1d10 physical |
Base level | 8 |
Base experience | ? |
Speed | 18 |
Base AC | 2 |
Base MR | 30 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 0 |
Nutritional value | 0 |
Size | Huge |
Resistances | poison,fire,petrification |
Resistances conveyed | None |
A plasma elemental:
| |
Reference | SpliceHack 1.1.0 monst.c L2225 |
Fusion elementals are somewhat fast and have four attacks. When they die, they break into four other elementals.[6]
Generation
Fusion elementals cannot be created from a scroll of elementalism, and also are never randomly generated. There is one guaranteed fusion elemental in the Gemstone Array[7], and another in the City of Brass[8].
Strategy
It is usually better to avoid fusion elementals than fight. Both the Gemstone Array and City of Brass have tight corridors where you can easily get surrounded if four extra elementals appear.
Messages
- The fusion elemental tears apart into its constituent elements!
History
The following elementals existed in SpliceHack 0.8.2, but were removed in SpliceHack 1.0.0:
The acid and plasma elementals were added in SpliceHack 1.0.0.
The magma elemental, mud elemental, ice elemental and (now-defunct) storm elemental were all added in SpliceHack 0.7.1.[9]
References
- ↑ https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/src/zap.c#L191
- ↑ https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/dat/ice.lua#L36
- ↑ https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/src/mon.c#L2957
- ↑ https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/dat/mephisto.lua#L43
- ↑ https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/dat/ice.lua#L47
- ↑ https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/src/mon.c#L2698
- ↑ https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/dat/gemarray.lua#L31
- ↑ https://github.com/NullCGT/SpliceHack/blob/Spl-R-1.1.0/dat/brass.lua#L126
- ↑ https://github.com/NullCGT/SpliceHack/commit/c33efa21559cc047f68078c82bb71ebc1ec464ee