User:Chris/dNetHack/Windowless Tower
Contents
Reaching the Tower
The tower is accessible from an upstair on the top floor of the Gnomish Mines, one level up from the mine's entry level. Level teleporting upward from the top level of the Mines will also deposit you in the Tower. Depending on the layout of the dungeon, the Tower may extend above Level 1. Level teleportation will function within the Tower, however, be aware that 1) the Tower's numbering skips from Level 1 to Level -1, and 2) Teleporting above the top floor of the Tower will result in a fall to your death.
Random Monsters
Forest and Ground Floor
You are standing on the surface, albeit at the bottom of a shear ravine. You hear ravens croaking in the trees, beyond which rise a windowless tower.
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Forest Approach
Expect to be greeted by a wave of peasant and wolf zombies immediately after entering the level. Though far from a dire threat, they are none-the-less more difficult than the typical random monster in the early game. However, it is possible for a vampire or horned devil to spawn here, which may pose a greater than average threat.
Although the forest might at first seem a treasure-trove of vegan food, industrious kickers will be saddened to find that the trees contain only ravens.
Gaining Entry
The walls are too hard to dig into, closing off the most easy route of entry. However, it is still relatively easy to break into the tower.
- A player with knock or a Wand of opening can gain entry by lowering the raised drawbridge.
- A player with force bolt or a Wand of striking can destroy the iron bars with one zap, and the raised drawbridge with a second. Be careful not to hit the lowered drawbridge with a force bolt while standing on it. It's possible to dig out the iron bars, and if you've destroyed the drawbridge and door, then you can just walk right in.
- Finally, a player with water walking, Magical breathing, or Cone of cold or a Wand of cold can enter through the southern breach.
Tower Guards
A legion devil grunt (i) keeps watch over the front hallway from behind a set of iron bars. Players with striking can break the bars and confront him directly, bypassing the front hall.
The Hall is guarded by a werewolf, a nurse named Nyx, and a maid named Persephone. With her 12 speed and strong weapons, Persephone in particular is a dangerous opponent for a low-level character. They aren't that hard though.
First Floor
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Cerberus lurks immediately inside the main door of the courtyard, along with two hell hound pups. Two random lesser demons and four other random monsters are also on the level. Four of the ten niches marked 'x' will contain the following:
long sword lock pick elven cloak blindfold
These niches will also contain random traps.
Second Floor
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The ten niches marked 'x' contain (one randomly assigned to each): two hell hound pups, a winter wolf, two random demons, and the following items:
- amulet of life saving inside a chest
- amulet of strangulation inside a chest
- water walking boots
- crystal plate mail
- spellbook of invisibility
The niche marked '!' contains four bottles of holy water.
Third Floor
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Vlad the Impaler, with the Candelabrum of Invocation, occupies the throne; a magic chest is behind it. Each of the six marked niches contains a vampire in a coffin, in addition to another vampire just inside the closet.
Vlad is accompanied by his three wives.