Difference between revisions of "Metallic"

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(Copy edit. Use refsrc for refs. Don't reference things that are covered in other articles; just link to them. (That accounts for most of the refs.) Mark this {{nethack-367}}. Still a stub, if someone wants to put sections in.)
m (lede, small re-organizing)
 
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In ''NetHack'', a '''metallic''' object is an object with a [[material]] type of:{{refsrc|nethack=3.6.7|include/objclass.h|82|comment=macro is_metallic}}
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In ''NetHack'', a '''metallic''' object is an object with one of the following [[material]] types:{{refsrc|nethack=3.6.7|include/objclass.h|82|comment=macro is_metallic}}
* [[iron]], [[copper]], [[silver]], [[gold]], [[platinum]], [[mithril]]
 
* [[metal]] -- ''this is a special exotic metal, not to be confused with metallic materials in general''
 
  
== Description ==
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* [[Iron]], [[copper]], [[silver]], [[gold]], [[platinum]], or [[mithril]]
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* [[Metal]] -- ''this is a special exotic metal, not to be confused with metallic materials in general''
  
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==Description==
 
Wearing a metallic [[helm]] protects against damage from falling objects and monsters.
 
Wearing a metallic [[helm]] protects against damage from falling objects and monsters.
  
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{{upcoming|3.7.0|non-metallic gloves protect worn rings from shock}}
 
{{upcoming|3.7.0|non-metallic gloves protect worn rings from shock}}
  
== Strategy ==
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==Strategy==
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A hero should carefully consider their choice of armor: metallic armor often provides better [[armor class]], whereas non-metallic armor facilitates spellcasting.
  
A hero should carefully consider their choice of armor: metallic armor often provides better [[armor class]], whereas non-metallic armor facilitates spellcasting.
 
 
* [[body armor]] -- in the early game, trade-off between metallic [[dwarvish mithril-coat]] or [[elven mithril-coat]] or non-metallic [[leather armor]], [[studded leather armor]], or even [[crystal plate mail]]. Later on, [[dragon scale mail]] is the best of both worlds.
 
* [[body armor]] -- in the early game, trade-off between metallic [[dwarvish mithril-coat]] or [[elven mithril-coat]] or non-metallic [[leather armor]], [[studded leather armor]], or even [[crystal plate mail]]. Later on, [[dragon scale mail]] is the best of both worlds.
 
* [[shield]] -- trade-off between a metallic [[shield of reflection]], a non-metallic [[small shield]], or no shield
 
* [[shield]] -- trade-off between a metallic [[shield of reflection]], a non-metallic [[small shield]], or no shield
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Polymorphing into a [[metallivore]] is a key step for the strategy of [[eating jewelry]] to gain intrinsics.
 
Polymorphing into a [[metallivore]] is a key step for the strategy of [[eating jewelry]] to gain intrinsics.
  
== References ==
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==References==
 
<references/>
 
<references/>
 
 
{{stub}}
 
{{stub}}
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{{nethack-367}}
 
[[Category:Materials]]
 
[[Category:Materials]]
{{nethack-367}}
 

Latest revision as of 07:39, 12 July 2024

In NetHack, a metallic object is an object with one of the following material types:[1]

Description

Wearing a metallic helm protects against damage from falling objects and monsters.

Wearing metallic armor makes spellcasting more difficult.

A metallivore can eat metallic items.

The following information pertains to an upcoming version (3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

non-metallic gloves protect worn rings from shock

Strategy

A hero should carefully consider their choice of armor: metallic armor often provides better armor class, whereas non-metallic armor facilitates spellcasting.

Polymorphing into a metallivore is a key step for the strategy of eating jewelry to gain intrinsics.

References

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