Domestic animal

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Revision as of 18:20, 6 January 2011 by Ilmari Karonen (talk | contribs) (Pacifying and taming: could use a table here)
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A domestic animal is one which can be pacified or tamed by throwing food at it. They are:[1]

Pacifying and taming

Throwing any kind of food (except an egg or cream pie) at a domestic animal will make it peaceful and remove any fear effects, even if it is not something that the animal would normally eat.[2][3] For example, a dog could be made peaceful by throwing a carrot or a lichen corpse, and a horse could be made peaceful by throwing a food ration or a gnome corpse.

If the food is considered a treat, a suitable corpse, or otherwise “acceptable” food, the animal will become tame and will eat the food. The animal is not considered starving for food classification purposes, but “acceptable” foodstuffs (which pets normally eat only if hungry) are sufficient for taming.[4]

A user has suggested improving this page or section as follows:

"A table of what counts as various grades of food for different kinds of pets would be nice."

SLASH'EM

SLASH'EM adds the following domestic animals:[5]

Also, some animals in SLASH'EM can be tamed or pacified with specific foods; throwing other kinds of comestibles at them has no pacifying effect.[7]

Tameable with cheese:

Tameable with carrots:

Tameable with bananas: all apelike creatures (monsters represented by Y)

See also

References

  1. monst.c: domestic monsters have the M2_DOMESTIC flag.
  2. dothrow.c, line 1383 (see also definition of befriend_with_obj at mondata.h, line 190)
  3. dog.c, line 756: "worst case, at least it'll be peaceful" (see also dogfood above)
  4. dog.c, line 808; see also edog.h and dogfood in edog.c
  5. monst.c in SLASH'EM 0.0.7E7F2
  6. dog.c in SLASH'EM 0.0.7E7F2, line 734: "Koalas can only eat eucalyptus"
  7. mondata.h in SLASH'EM 0.0.7E7F2, line 239: "[Tom] Dorothy wants more pets..."


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