Anubite
h anubite | |
---|---|
Difficulty | 20 |
Attacks |
Weapon 2d8 physical, Offhand weapon 2d8 physical, Bite 2d4 physical |
Base level | 18 |
Base experience | 566 |
Speed | 14 |
Base AC | 5 |
Base MR | 10 |
Alignment | -10 (chaotic) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 1500 |
Nutritional value | 400 |
Size | medium |
Resistances | drain resistance |
Resistances conveyed | causes lycanthropy |
An anubite:
|
d anuban jackal (No tile) | |
---|---|
Difficulty | 22 |
Attacks |
Bite 3d8 lycanthropy, summon friends |
Base level | 18 |
Base experience | 596 |
Speed | 18 |
Base AC | -3 |
Base MR | 0 |
Alignment | -10 (chaotic) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | Yes |
Weight | 1200 |
Nutritional value | 300 |
Size | medium |
Resistances | drain resistance |
Resistances conveyed | causes lycanthropy |
An anuban jackal:
|
An anubite, h, is a type of monster that appears in dNetHack and notdNetHack. The anubite is a carnivorous gnoll werecreature that has infravision and the ability to see invisible, and can be seen via infravision - they can shift between humanoid form and a canine form known as the anuban jackal, d, which lacks infravision. In humanoid form, an anubite will pick up weapons, food and magical items.
An anubite has a weapon attack, an offhand weapon attack and a bite attack in humanoid form, while in anuban jackal form it has a lycanthropy-inducing bite attack and the ability to summon hostile werejackals when in range of a character. Anubites possess drain resistance in both forms. Eating an anubite corpse or tin confers werejackal lycanthropy to a character.
In SpliceHack, the anubite, 9 is a defunct monster that existed in pre-rewrite versions and was part of the gnoll monster class.
Generation
Anubites are only randomly generated in Gehennom, and may appear in small groups. They are always created hostile and in humanoid form, and are not a valid form for normal polymorph.
Four anubites are randomly placed around the lair of Yeenoghu at level creation, and they also make up 1⁄20 of the monsters randomly generated there. Nine anubites are randomly placed around the lair of Lamashtu at level creation.
Strategy
While stronger and faster than normal gnolls, anubites are not particularly threatening by the time most characters can encounter them. Even if a character's build does not have MC3, which almost completely blocks the lycanthropy from their animal form's bites (as dNetHack uses 3.4.3's magic cancellation), it will more often than not have a means of killing anubites before they can shift forms and/or get in melee range.
Encyclopedia entry
Anubite
_Ardeth Bay: I am sorry if I alarmed your son. But you must
understand, now that the bracelet is on his wrist, we have
only seven days before the Scorpion King awakens!
_Rick: We? What we?
_Ardeth: If he is not killed, he will raise the Army of Anubis!
_Jonathan: I take it that's not a good thing?
_Rick: Oh, he'll wipe out the world.
_Jonathan: Ah, the old "Wipe-Out-The-World" ploy.
Anuban jackal
The Egyptian Jackal (_Canis aureus lupaster_) also
known as the African Wolf or Wolf Jackal is currently
listed as a subspecies of the golden jackal, but may be
a subspecies of grey wolf or a unique species in its
own right. It is native to Egypt, Libya, and Ethiopia,
though its post Pleistocene range once encompassed the
Palestine region.
[ Wikipedia ]