Gulthias tree
# gulthias tree (No tile) | |
---|---|
Difficulty | 23 |
Attacks | |
Base level | 20 |
Base experience | ? |
Speed | 10 |
Base AC | -6 |
Base MR | 50 |
Alignment | -15 (chaotic) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 8000 |
Nutritional value | 5000 |
Size | Gigantic |
Resistances | poison resistance, sleep resistance, cold resistance, immunity to sickness |
Resistances conveyed | none |
A gulthias tree:
| |
Reference | EvilHack commit b543c16 - src/monst.c, line 4091 |
A gulthias tree, #, is a type of monster that appears in EvilHack. The gulthias tree is the strongest of the tree-like creatures, and is a prince to its kind: like the tree blight, it is carnivorous, mindless and unbreathing, and lacks the infravision of true ents—gulthias trees are also stationary but not fully sessile, and will attack any opponents that are adjacent to them.
A gulthias tree has two powerful claw attacks and a strong holding attack, and possesses poison resistance, sleep resistance, cold resistance, immunity to sickness, and a vulnerability to fire.
Generation
Gulthias trees are not randomly generated, and normally created gulthias trees are always hostile.
A gulthias tree leaves behind a dead tree upon death unless it is killed in a corridor.
Encyclopedia entry
A Gulthias tree is a plant infused with supernatural evil,
capable of spreading corruption to nearby plant life and
generating malevolent creatures known as blights. A Gulthias
tree could originate wherever a plant was contaminated by an
evil force or sentience. A Gulthias tree left unchecked could
infect the surrounding forest and cause blights to emerge from
nearby corrupted plant life. The tree and its associated blights
could turn a lush forest into a toxic, bramble-filled wasteland.
According to legend, the first Gulthias tree sprouted from the
stake used to slay the vampire Gulthias of Nightfang Spire, head
of the cult of the red dragon Ashardalon. The stake destroyed
Gulthias, but the vampire's latent magic caused the stake to
sprout, growing into a sapling infused with vampiric power.
A druid was said to have later discovered the sapling and
transplanted it inside an underground grotto, where the druid
nurtured the tree until it produced the first seeds from which
blights were generated.
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